-- BGAssist 
-- Copyright 2005 original author. Copyright is expressly not transferred to Blizzard.
-- 
-- Battleground helper functionality
--
--  Author: Marc aka Saien on Hyjal
--  WoWSaien@gmail.com
--  http://64.168.251.69/wow
--
--  Changes:
--  2006.01.03
--    Updated to 1.9 TOC
--    Updated to supported multiple BG Queues.
--    Auto Join will not auto join if you're already in another BG.
--    AFK works like this: When you zone in to a BG, you lose your AFK but 
--      are almost immediately reflagged. This zones you out, losing your space 
--      in the queue. This is verified as of 1.9. Due to this, Autojoin will 
--      once again not join when AFK.
--  2005.10.10
--    Due to Blizzard changes, Autojoin will again join when you're AFK.
--    Autorez in BG option removed as it has been implemented by Blizzard
--  2005.09.13
--    TOC change to 1700 and adjust to 1.7 changes
--    Arathi Basin timers work.
--    Timers have been changed to match the mainmap colors. Timer will show the color 
--      of the attacking faction. This is opposite previous versions.
--    To avoid group-bug problems, Autoleave group leaves the group at the win/loss screen. 
--      If you /afk out it will still leave the group after you zone.
--    WSG/AB: Config option to not autojoin instances that exist at the time you queue up.
--  2005.09.03
--    Will no longer popup an error when more than 10 targets are to be displayed on target list
--    Target list will show/hide when checking/unchecking the config option immediately, 
--      not just when you zone.
--  2005.08.24
--    Alliance sites being captured now are cyan in the timer. Dark blue just too hard to see.
--    Timer countdowns will now only show the first word of the name.
--    Fixed bug causing error popup in AV.
--    Option to autoaccept group invites when in a BG
--    Option to autoleave your group when leaving BG
--    Will not auto enter BG when dead or ghost.
--    Fixed Slidore's quest name -again-. Hey, I'm horde and can't test it
--  2005.08.13
--    Class breakdown on score window.
--    Targetting assistance window. See web.
--    Fixed typo in Sildore's quest name.
--    Warsong Gulch: Flag carrier named onscreen now. Needs translations for 
--       filthy foreigners to work.
--    German updates, though quests need more work for autocomplete. Frogs are mostly done now, except for new stuff.
--  2005.07.19
--    Will not autoenter if you're AFK
--    French localization partially in place. Still requires update, German is 
--      completly undone. Note that quest turnins will not work unless setup for 
--      your language properly. As I speak neither language (and proud of it) this 
--      is all on your shoulders, not mine.
--    Rez timer in place. Might not be entirely accurate (based on your network lag) 
--      and won't start counting down until you die once after zoning in.
--    Checkmark for not showing the window at zonein was being set backwards.
--  2007.07.15-2
--    Unnecessary zone restriction on autorez removed (aka Should work in Gulch now)
--  2005.07.15
--    Auto release in BG
--    Keybinding to toggle window on or off regardless of in BG or not
--    Config option to not turn window on when entering BG
--    Player per faction counts are unncessary now.
--    

BGASSIST_VERSION = "2006.01.03";

BINDING_HEADER_BGASSIST_SEP = "BGAssist";
BINDING_NAME_BGASSIST_TOGGLE = "Toggle BGAssist Window";

local BGAssist_ItemTrack = {
	[17422] = "INV_Shoulder_19",		-- "Armor Scraps"
	-- Horde
	[17306] = "INV_Potion_50",		-- "Stormpike Soldier's Blood"
	[17642] = "INV_Misc_Pelt_Bear_02",	-- "Alterac Ram Hide"
	[18142] = "INV_Misc_Head_Elf_02",	-- "Severed Night Elf Head"
	[18143] = "INV_Misc_MonsterTail_02",	-- "Tuft of Gnome Hair"
	[18206] = "INV_Misc_Bone_03",		-- "Dwarf Spine"
	[18144] = "INV_Misc_Bone_07",		-- "Human Bone Chip"
	[17326] = "INV_Misc_Food_52",		-- "Stormpike Soldier's Flesh",
	[17327] = "INV_Misc_Food_72",		-- "Stormpike Lieutenant's Flesh"
	[17328] = "INV_Misc_Food_69",		-- "Stormpike Commander's Flesh",
	-- Alliance
	[17423] = "INV_Misc_Gem_Pearl_06",	-- "Storm Crystal"
	[17643] = "INV_Misc_Pelt_Bear_02",	-- "Frostwolf Hide"
	[18145] = "INV_Misc_Foot_Centaur",	-- "Tauren Hoof"
	[18146] = "INV_Potion_82",		-- "Darkspear Troll Mojo"
	[18207] = "INV_Misc_Bone_08",		-- "Orc Tooth"
	[18147] = "INV_Misc_Organ_01",		-- "Forsaken Heart"
	[17502] = "INV_Jewelry_Talisman_06", 	-- "Frostwolf Soldier's Medal"
	[17503] = "INV_Jewelry_Talisman_04",	-- "Frostwolf Lieutenant's Medal"
	[17504] = "INV_Jewelry_Talisman_12",	-- "Frostwolf Commander's Medal"
};
local BGAssist_Alterac_Quests = {
	["Irondeep Supplies"] = true,
	["Coldtooth Supplies"] = true,
	["Master Ryson's All Seeing Eye"] = true,
	["Empty Stables"] = true,	-- Wolf/Ram turnin
	-- Horde
	["More Booty!"] 			= { item = 17422, min=20 },
	["Lokholar the Ice Lord"] 		= { item = 17306, max=4 },
	["A Gallon of Blood"] 			= { item = 17306, min=5 },
	["Ram Hide Harnesses"] 			= { item = 17642 },
	["Darkspear Defense"] 			= { item = 18142 },
	["Tuft it Out"] 			= { item = 18143 },
	["Wanted: MORE DWARVES!"] 		= { item = 18206 },
	["I've Got A Fever For More Bone Chips"]= { item = 18144 },
	["Call of Air - Guse's Fleet"]		= { item = 17326 },
	["Call of Air - Jeztor's Fleet"]	= { item = 17327 },
	["Call of Air - Mulverick's Fleet"]	= { item = 17328 },
	-- Alliance
	["More Armor Scraps"] 			= { item = 17422, min=20 },
	["Ivus the Forest Lord"] 		= { item = 17423, max=4 },
	["Crystal Cluster"] 			= { item = 17423, min=5 },
	["Ram Riding Harnesses"] 		= { item = 17643 },
	["What the Hoof?"] 			= { item = 18145 },
	["Staghelm's Mojo Jamboree"] 		= { item = 18146 },
	["Wanted: MORE ORCS!"] 			= { item = 18207 },
	["One Man's Love"] 			= { item = 18147 },
	["Call of Air - Slidore's Fleet"]	= { item = 17502 }, 
	["Call of Air - Vipore's Fleet"]	= { item = 17503 },
	["Call of Air - Ichman's Fleet"]	= { item = 17504 },
};
local BGAssist_FlagRegexp = {
	["RESET"] = {	["regexp"] = "The flags are now placed at their bases." },
	["PICKED"] = {	["one"] = "FACTION", ["two"] = "PLAYER",
			["regexp"] = "The ([^ ]*) [fF]lag was picked up by ([^!]*)!" },
	["DROPPED"] = {	["one"] = "FACTION", ["two"] = "PLAYER",
			["regexp"] = "The ([^ ]*) [fF]lag was dropped by ([^!]*)!" },
	["RETURNED"] ={	["one"] = "FACTION", ["two"] = "PLAYER",
			["regexp"] = "The ([^ ]*) [fF]lag was returned to its base by ([^!]*)!" },
	["CAPTURED"] ={	["one"] = "PLAYER", ["two"] = "FACTION",
			["regexp"] = "([^ ]*) captured the ([^ ]*) flag!" },
};
local ALTERACVALLEY = "Alterac Valley";
local WARSONGGULCH = "Warsong Gulch";
local ARATHIBASIN = "Arathi Basin";

local DISPLAY_MENU_LOCKWINDOW = "Lock Window Position";
local DISPLAY_MENU_AUTOSHOW = "Auto Show Window when Entering BG";
local DISPLAY_MENU_AUTORELEASE = "Auto Release in BG";
local DISPLAY_MENU_AUTOQUEST = "Auto Confirm Quests";
local DISPLAY_MENU_AUTOENTER = "Auto Enter BG";
local DISPLAY_MENU_AUTOSIGNUP = "Auto Signup for BG";
local DISPLAY_MENU_TIMERSHOW = "Show Capture Timers";
local DISPLAY_MENU_ITEMSHOW = "Show BG Item Counts";
local DISPLAY_MENU_GYCOUNTDOWN = "Show Timer for GY Rezzing";
local DISPLAY_MENU_FLAGTRACKING = "Track Flags";
local DISPLAY_MENU_TARGETTINGASSISTANCE = "Use Targetting Assistance Window";
local DISPLAY_MENU_AUTOACCEPTGROUP = "Auto accept group invites in BG";
local DISPLAY_MENU_AUTOLEAVEGROUP = "Auto leave group when leaving BG";
local DISPLAY_MENU_NOPREEXISTING = "No pre-existing instances";
local DISPLAY_MENU_SHOWCAPTUREDFLAGS = "Show flags already captured";
local DISPLAY_TITLEDISPLAY_CAPTURE = "Captures";
local DISPLAY_TITLEDISPLAY_ITEMS   = "Items";
local DISPLAY_TITLEDISPLAY_TARGETS = "Targets";
local DISPLAY_TEXT_PREEXISTING = "Offered BG instance is pre-existing";
local DISPLAY_TEXT_ENTERINGBATTLEGROUNDS = "Entering Battlegrounds";
local DISPLAY_TEXT_LEFTBATTLEGROUNDS = "Left Battlegrounds";
local DISPLAY_TEXT_TIMEUNTILREZ = "Time Until Ressurection";
local DISPLAY_TEXT_TIMELEFT = "Time Left";
local DISPLAY_TEXT_SECONDS = "seconds";
local DISPLAY_TEXT_MINUTES = "minutes";
local DISPLAY_TEXT_NOTENTERINGAFK = "Not entering BG because you are AFK";
local DISPLAY_TEXT_FLAGHOLDERNOTCLOSEENOUGH = "Flag Holder not close enough to target.";
local BATTLEGROUND_GOSSIP_TEXT = "I would like to go to the battleground.";
local MATCHING_MARKED_AFK = "You are now AFK";
local MATCHING_CLEARED_AFK = "You are no longer AFK.";
local FACTION_ALLIANCE = "Alliance";
local FACTION_HORDE = "Horde";
local CLASS_WARRIOR = "Warrior";
local CLASS_MAGE = "Mage";
local CLASS_ROGUE = "Rogue";
local CLASS_DRUID = "Druid";
local CLASS_HUNTER = "Hunter";
local CLASS_SHAMAN = "Shaman";
local CLASS_PRIEST = "Priest";
local CLASS_WARLOCK = "Warlock";
local CLASS_PALADIN = "Paladin"

if ( GetLocale() == "frFR" ) then
	-- Mail updates to WoWSaien@gmail.com
	-- DISPLAY_xxx variables can be anything you want to display
	-- EVERYTHING ELSE MUST MATCH THE GAME
	BINDING_NAME_BGASSIST_TOGGLE = "Toggle BGAssist Window";
	BGAssist_Alterac_Quests = {
		["Fournitures d'Irondeep"] = true,
		["Fournitures de Coldtooth"] = true,
		["L'Oeil qui voit tout de maître Ryson"] = true,
		["Ecuries vides"] = true,
		-- Horde
		["Plus de butin !"] 				= { item = 17422, min=20 },
		["Lokholar le Seigneur des Glaces"] 		= { item = 17306, max=4 },
		["Quelques litres de sang"] 			= { item = 17306, min=5 },
		["Harnais en cuir de bélier"] 			= { item = 17642 },
		["La défense des Darkspear"] 			= { item = 18142 },
		["Pour une poignée de cheuveux"] 		= { item = 18143 },
		["On recherche : PLUS DE NAINS !"] 		= { item = 18206 },
	["I've Got A Fever For More Bone Chips"]= { item = 18144 },
		["L'appel des airs - l'escadrille de Guse"]	= { item = 17326 },
		["L'appel des airs - l'escadrille de Jeztor"]	= { item = 17327 },
		["L'appel des airs - l'escadrille de Mulverick"]= { item = 17328 },
	-- Alliance
		["Plus de morceaux d'armure !"] 		= { item = 17422, min=20 },
		["Ivus le Seigneur des for\195\170ts"]		= { item = 17423, max=4 },
	["Crystal Cluster"] 			= { item = 17423, min=5 },
		["Harnais pour b\195\169liers"] 		= { item = 17643 },
		["Chasse aux sabots !"] 			= { item = 18145 },
		["La collection de mojos de Staghelm"]		= { item = 18146 },
		["On recherche : PLUS D'ORCS !"] 		= { item = 18207 },
		["L'amour d'un homme"] 				= { item = 18147 },
		["L'appel des airs - l'escadrille de Slidore"]	= { item = 17502 },
		["L'appel des airs - l'escadrille de Vipore"]	= { item = 17503 },
		["L'appel des airs - l'escadrille d'Ichman"]	= { item = 17504 },
	};
	BGAssist_FlagRegexp = {
		["RESET"] = {	["regexp"] = "The flags are now placed at their bases." },
		["PICKED"] = {	["one"] = "FACTION", ["two"] = "PLAYER",
				["regexp"] = "The ([^ ]*) flag was picked up by ([^!]*)!" },
		["DROPPED"] = {	["one"] = "FACTION", ["two"] = "PLAYER",
				["regexp"] = "The ([^ ]*) flag was dropped by ([^!]*)!" },
		["RETURNED"] ={	["one"] = "FACTION", ["two"] = "PLAYER",
				["regexp"] = "The ([^ ]*) flag was returned to its base by ([^!]*)!" },
		["CAPTURED"] ={	["one"] = "PLAYER", ["two"] = "FACTION",
				["regexp"] = "([^ ]*) captured the ([^ ]*) flag!" },
	};
	ALTERACVALLEY = "Vall\195\169e d'Alterac";
	WARSONGGULCH = "Goulet des Warsong";
	ARATHIBASIN = "Arathi Basin";
	DISPLAY_MENU_LOCKWINDOW = "Verrouiller la position de la fen\195\170tre de BGAssist";
	DISPLAY_MENU_AUTOSHOW = "Afficher automatiquement la fen\195\170tre de BGAssist dans le BG";
	DISPLAY_MENU_AUTORELEASE = "R\195\169surrection automatique au cimeti\195\168re";
	DISPLAY_MENU_AUTOQUEST = "Confirmer automatiquement les qu\195\170tes";
	DISPLAY_MENU_AUTOENTER = "Entrer automatiquement dans le BG";
	DISPLAY_MENU_TIMERSHOW = "Afficher le temps de capture des cimeti\195\168res et des tours";
	DISPLAY_MENU_ITEMSHOW = "Afficher le nombre d'items de qu\195\170tes que vous poss\195\169dez";
	DISPLAY_MENU_GYCOUNTDOWN = "Afficher le temps restant avant r\195\169surrection au cimeti\195\168re";
	DISPLAY_MENU_FLAGTRACKING = "Track Flags";
	DISPLAY_MENU_TARGETTINGASSISTANCE = "Targetting Assistance Window";
	DISPLAY_MENU_AUTOACCEPTGROUP = "Auto accept group invites in BG";
	DISPLAY_MENU_AUTOLEAVEGROUP = "Auto leave group when leaving BG";
	DISPLAY_MENU_NOPREEXISTING = "No pre-existing instances";
	DISPLAY_TITLETEXT_CAPTURE = "Capture";
	DISPLAY_TITLETEXT_ITEMS = "Items";
	DISPLAY_TITLEDISPLAY_TARGETS = "Targets";
	DISPLAY_TEXT_ENTERINGBATTLEGROUNDS = "Vous entrez dans le BG";
	DISPLAY_TEXT_LEFTBATTLEGROUNDS = "Vous quittez le BG";
	DISPLAY_TEXT_TIMELEFT = "Temps restant";
	DISPLAY_TEXT_SECONDS = "secondes";
	DISPLAY_TEXT_MINUTES = "minutes";
	DISPLAY_TEXT_NOTENTERINGAFK = "N'entre pas dans le BG pendant que vous \195\170tes ABS";
	DISPLAY_TEXT_FLAGHOLDERNOTCLOSEENOUGH = "Flag Holder not close enough to target.";
	DISPLAY_TEXT_PREEXISTING = "Offered BG instance is pre-existing";
	BATTLEGROUND_GOSSIP_TEXT = "I would like to go to the battleground.";
	MATCHING_MARKED_AFK = "You are now AFK";
	MATCHING_CLEARED_AFK = "You are no longer AFK.";
	FACTION_ALLIANCE = "Alliance";
	FACTION_HORDE = "Horde";
	CLASS_DRUID = "Druide";
	CLASS_HUNTER = "Chasseur";
	CLASS_MAGE = "Mage";
	CLASS_PALADIN = "Paladin"
	CLASS_PRIEST = "Prêtre";
	CLASS_ROGUE = "Voleur";
	CLASS_SHAMAN = "Chaman";
	CLASS_WARRIOR = "Guerrier";
	CLASS_WARLOCK = "Démoniste";
end

if ( GetLocale() == "deDE" ) then
	-- Mail updates to WoWSaien@gmail.com
	-- DISPLAY_xxx variables can be anything you want to display
	-- EVERYTHING ELSE MUST MATCH THE GAME
	BINDING_NAME_BGASSIST_TOGGLE = "BGAssist Fenster ein- oder ausblenden";
	BGAssist_Alterac_Quests = {
		["Irondeep-Vorr\195\164te"] = true,
		["Coldtooth-Vorr\195\164te"] = true,
		["Meister Rysons Allsehendes Auge"] = true,
		["Verwaiste St\195\164lle"] = true, -- Wolf/Ram turnin
		-- Horde
		["Mehr Beute!"]					= { item= 17422, min=20 },
		["Lokholar der Eislord"]			= { item= 17306, max=4 },
		["Eine Gallone Blut"]				= { item= 17306, min=5 },
		["Widderledernes Zaumzeug"]			= { item= 17642 },
		["Verteidigung der Darkspear"]			= { item= 18142 },
		["Mehr Gnomhaar"]				= { item= 18143 },
		["Gesucht: MEHR ZWERGE"]			= { item= 18206 },
		["Knochensplitterjagd"]				= { item= 18144 },
		["Ruf der L\195\188fte - Guses Luftflotte"]	= { item= 17326 },
		["Ruf der L\195\188fte - Jeztors Luftflotte"]	= { item= 17327 },
		["Ruf der L\195\188fte - Mulvericks Luftflotte"]= { item= 17328 },
		-- Alliance
	["More Armor Scraps"]     = { item = 17422, min=20 },
		["Ivus der Waldf\195\188rst"]	 		= { item = 17423, max=4 },
	["Crystal Cluster"]     = { item = 17423, min=5 },
	["Ram Riding Harnesses"]    = { item = 17643 },
	["What the Hoof?"]     = { item = 18145 },
	["Staghelm's Mojo Jamboree"]    = { item = 18146 },
		["Gesucht: MEHR ORCS"] 				= { item = 18207 },
	["One Man's Love"]     = { item = 18147 },
		["Ruf der L\195\188fte - Slidores Luftflotte"]	= { item = 17502 },
		["Ruf der L\195\188fte - Vipores Luftflotte"]	= { item = 17503 },
		["Ruf der L\195\188fte - Ichmans Luftflotte"]	= { item = 17504 },
 	};
	BGAssist_FlagRegexp = {
		["RESET"] = {	["regexp"] = "The flags are now placed at their bases." },
		["PICKED"] = {	["one"] = "FACTION", ["two"] = "PLAYER",
				["regexp"] = "The ([^ ]*) flag was picked up by ([^!]*)!" },
		["DROPPED"] = {	["one"] = "FACTION", ["two"] = "PLAYER",
				["regexp"] = "The ([^ ]*) flag was dropped by ([^!]*)!" },
		["RETURNED"] ={	["one"] = "FACTION", ["two"] = "PLAYER",
				["regexp"] = "The ([^ ]*) flag was returned to its base by ([^!]*)!" },
		["CAPTURED"] ={	["one"] = "PLAYER", ["two"] = "FACTION",
				["regexp"] = "([^ ]*) captured the ([^ ]*) flag!" },
	};
	ALTERACVALLEY = "Alteractal";
	WARSONGGULCH = "Warsongschlucht";
	ARATHIBASIN = "Arathi Basin";
	DISPLAY_MENU_LOCKWINDOW = "Fensterposition fixieren";
	DISPLAY_MENU_AUTOSHOW = "Fenster automatisch anzeigen, wenn Schlachtfeld betreten wird";
	DISPLAY_MENU_AUTORELEASE = "Automatisch Geist im Schlachtfeld freilassen";
	DISPLAY_MENU_AUTOQUEST = "Automatisch Schlachtfeld-Quests best\195\164tigen";
	DISPLAY_MENU_AUTOENTER = "Automatisch Schlachtfeld betreten";
	DISPLAY_MENU_TIMERSHOW = "Eroberungs-Timer anzeigen";
	DISPLAY_MENU_ITEMSHOW = "Anzahl der Schlachtfeld-Gegenst\195\164nde anzeigen";
	DISPLAY_MENU_GYCOUNTDOWN = "Timer f\195\188r Wiederbelebung beim Friedhof anzeigen";
	DISPLAY_MENU_FLAGTRACKING = "Track Flags";
	DISPLAY_MENU_TARGETTINGASSISTANCE = "Targetting Assistance Window";
	DISPLAY_MENU_AUTOACCEPTGROUP = "Auto accept group invites in BG";
	DISPLAY_MENU_AUTOLEAVEGROUP = "Auto leave group when leaving BG";
	DISPLAY_MENU_NOPREEXISTING = "No pre-existing instances";
	DISPLAY_TITLEDISPLAY_CAPTURE = "Eroberungen";
	DISPLAY_TITLEDISPLAY_ITEMS   = "Gegenst\195\164nde";
	DISPLAY_TITLEDISPLAY_TARGETS = "Targets";
	DISPLAY_TEXT_CURRENTCOUNT = "Momentane Anzahl";
	DISPLAY_TEXT_ENTERINGBATTLEGROUNDS = "Betrete Schlachtfeld";
	DISPLAY_TEXT_LEFTBATTLEGROUNDS = "Verlasse Schlachtfeld";
	DISPLAY_TEXT_TIMEUNTILREZ = "Zeit bis zur Wiederbelebung";
	DISPLAY_TEXT_TIMELEFT = "Verbleibende Zeit";
	DISPLAY_TEXT_SECONDS = "sekunden";
	DISPLAY_TEXT_MINUTES = "minuten";
	DISPLAY_TEXT_NOTENTERINGAFK = "Betrete das Schlachtfeld nicht, da Ihr AFK seid";
	DISPLAY_TEXT_FLAGHOLDERNOTCLOSEENOUGH = "Flag Holder not close enough to target.";
	DISPLAY_TEXT_PREEXISTING = "Offered BG instance is pre-existing";
	BATTLEGROUND_GOSSIP_TEXT = "I would like to go to the battleground.";
	MATCHING_MARKED_AFK = "You are now AFK";
	MATCHING_CLEARED_AFK = "You are no longer AFK.";
	FACTION_ALLIANCE = "Alliance";
	FACTION_HORDE = "Horde";
	CLASS_DRUID = "Druide";
	CLASS_HUNTER = "J\195\164ger";
	CLASS_MAGE = "Magier";
	CLASS_PALADIN = "Paladin"
	CLASS_PRIEST = "Priester";
	CLASS_ROGUE = "Schurke";
	CLASS_SHAMAN = "Schamane";
	CLASS_WARRIOR = "Krieger";
	CLASS_WARLOCK = "Hexenmeister";
end

-- Is stolen from Interface/GlueXML/CharacterCreate.lua
local CLASS_ICON_TCOORDS = {
	[string.upper(CLASS_WARRIOR)]	= {0, 0.25, 0, 0.25},
	[string.upper(CLASS_MAGE)]	= {0.25, 0.49609375, 0, 0.25},
	[string.upper(CLASS_ROGUE)]	= {0.49609375, 0.7421875, 0, 0.25},
	[string.upper(CLASS_DRUID)]	= {0.7421875, 0.98828125, 0, 0.25},
	[string.upper(CLASS_HUNTER)]	= {0, 0.25, 0.25, 0.5},
	[string.upper(CLASS_PRIEST)]	= {0.49609375, 0.7421875, 0.25, 0.5},
	[string.upper(CLASS_WARLOCK)]	= {0.7421875, 0.98828125, 0.25, 0.5},
	[string.upper(CLASS_SHAMAN)]	= {0.25, 0.49609375, 0.25, 0.5},
	[string.upper(CLASS_PALADIN)]	= {0, 0.25, 0.5, 0.75}
};

local BATTLEFIELD_INDEXES = {
	[1] = ALTERACVALLEY;
	[2] = WARSONGGULCH;
	[3] = ARATHIBASIN;
};

local MAXTIMERS = 6;
local MAXICONS = 10;
local EVENTSINBATTLEGROUND = {
	-- Bag item tracking
	"BAG_UPDATE",
	-- Track into quest windows for autocomplete
	"QUEST_PROGRESS",
	"QUEST_COMPLETE",
	"QUEST_GREETING",
	"QUEST_DETAIL",
	-- "GOSSIP_SHOW",
	-- Autorez
	"AREA_SPIRIT_HEALER_IN_RANGE",
	-- People counting
	"UPDATE_BATTLEFIELD_SCORE",
	-- Chat messages
	"CHAT_MSG_MONSTER_YELL",
	"CHAT_MSG_BG_SYSTEM_NEUTRAL",
	"CHAT_MSG_BG_SYSTEM_ALLIANCE",
	"CHAT_MSG_BG_SYSTEM_HORDE",
	-- Warsaw flag tracking
	"UPDATE_WORLD_STATES",
	-- PARTAHHHH
	"PARTY_INVITE_REQUEST",
	"PARTY_MEMBERS_CHANGED",
	"PARTY_LEADER_CHANGED",
	-- Well duh
	"PLAYER_DEAD",
};

BGAssist_Player = nil; -- global;
local BGAssist_Config_Loaded = nil;
local BGAssist_CountedPlayers = nil;
local BGAssist_Scheduled_MapCheck = nil;
local BGAssist_InBattleGround = nil;
local BGAssist_TimersActive = nil;
local BGAssist_LastTimersProc = 0;
local BGAssist_MapItems = {};
local BGAssist_TrackedItems = {};
local BGAssist_ItemInfo = {};
local BGAssist_RezSyncTime = nil;
local BGAssist_FlagLocs = { };
local BGAssist_LastUpdate = 0;
local BGAssist_MaintainingGroup = nil;
local BGAssist_PreExistingInstances = nil;
local BGAssist_InAFK = nil;

local function BGAssist_LinkDecode(link)
	local id, name;
	_, _, id, name = string.find(link,"|Hitem:(%d+):%d+:%d+:%d+|h%[([^]]+)%]|h|r$");
	-- Only first number of itemid is significant in this.
	if (id and name) then
		id = id * 1;
		return name, id;
	end
end

local function BGAssist_BagCheck()
	local bag, slot, size;
	BGAssist_TrackedItems = {};
	for bag = 0, 4, 1 do
		if (bag == 0) then
			size = 16;
		else
			size = GetContainerNumSlots(bag);
		end
		if (size and size > 0) then
			for slot = 1, size, 1 do
				local itemLink = GetContainerItemLink(bag,slot);
				if (itemLink) then
					local itemName, itemID = BGAssist_LinkDecode(itemLink);
					local texture, itemCount = GetContainerItemInfo(bag,slot);
					if (itemID and BGAssist_ItemTrack[itemID]) then
						if (not BGAssist_TrackedItems[itemID]) then
							BGAssist_TrackedItems[itemID] = 0;
						end
						BGAssist_ItemInfo[itemID] = {
							["name"] = itemName, 
							["texture"] = texture;
						};
						BGAssist_TrackedItems[itemID] = BGAssist_TrackedItems[itemID] + itemCount;
					end
				end
			end
		end
	end
	if (BGAssist_Timers:IsVisible()) then
		BGAssist_Timers_OnShow();
	end
end

local function BGAssist_CheckMap()
	local OUTOFZONEDATA = {
		[1] = { "Dead Guys", "", 3 };
		[2] = { "Bar", "Drink Here", 8};
		[3] = { "Elves Head Point", "ELVES DIE", 11 };
		[4] = { "Monkey", "Monkey", 13 };
	};
	local totallandmarks = GetNumMapLandmarks()
	local name, description, typ, x, y;
	local i;
	for i = 1, totallandmarks, 1 do
		name, description, typ, x, y = GetMapLandmarkInfo(i);
		-- typ:
		-- Alterac Valley
		--  0 = Mines, no icon
		--  1 = Horde controlled mine
		--  2 = Alliance controlled mine
		--  3 = Horde graveyard attacked by Alliance
		--  4 = Towns (Booty Bay, Stonard, etc)
		--  5 = Destroyed tower
		--  6 = 
		--  7 = Uncontrolled Graveyard (Snowfall at start)
		--  8 = Horde tower attacked by Alliance
		--  9 = Horde controlled tower
		-- 10 = Alliance controlled tower
		-- 11 = Alliance tower attacked by Horde
		-- 12 = Horde controlled graveyard
		-- 13 = Alliance graveyard attacked by Horde
		-- 14 = Alliance controlled graveyard
		-- 15 = Garrisons/Caverns, no icon
		-- Arathi Basin
		-- 16 - Gold Mine - Uncontrolled
		-- 17 - Gold Mine .. in conflict (Alliance capturing)
		-- 18 - Gold Mine - Alliance controlled
		-- 19 = Gold Mine .. in conflict (Horde capturing)
		-- 20 = Gold Mine - Horde Controlled
		-- 21 = Lumber Mill - Uncontrolled
		-- 22 = Lumber Mill .. in conflict (Alliance capturing)
		-- 23 = Lumber Mill - Alliance controlled
		-- 24 = Lumber Mill .. in conflict (Horde capturing)
		-- 25 = Lumber Mill - Horde Controlled
		-- 26 = Blacksmith - Uncontrolled
		-- 27 = Blacksmith .. in conflict (Alliance capturing)
		-- 28 = Blacksmith - Alliance controlled
		-- 29 = Blacksmith .. in conflict (Horde capturing)
		-- 30 = Blacksmith - Horde controlled
		-- 31 = Farm - Uncontrolled
		-- 32 = Farm .. in conflict (Alliance capturing)
		-- 33 = Farm - Alliance controlled
		-- 34 = Farm .. in conflict (Horde capturing)
		-- 35 = Farm - Horde controlled
		-- 36 = Stables - Uncontrolled
		-- 37 = Stables .. in conflict (Alliance capturing)
		-- 38 = Stables - Alliance controlled
		-- 39 = Stables .. in conflict (Horde capturing)
		-- 40 = Stables - Horde controlled
		if (not BGAssist_MapItems[name]) then BGAssist_MapItems[name] = {} end
		if (typ == 11 or typ == 13 or typ == 9 or typ == 12 -- AV
		or typ == 20 or typ == 25 or typ == 30 or typ == 35 or typ == 40 -- AB
		or typ == 19 or typ == 24 or typ == 29 or typ == 34 or typ == 39 -- AB captures
		) then
			if (BGAssist_MapItems[name].owner ~= "HORDE") then
				BGAssist_MapItems[name].owner = "HORDE";
				BGAssist_MapItems[name].conflictstart = nil;
			end
		elseif (typ == 10 or typ == 3 or typ == 8 or typ == 14 -- AV
		or typ == 18 or typ == 23 or typ == 28 or typ == 33 or typ == 38 -- AB
		or typ == 17 or typ == 22 or typ == 27 or typ == 32 or typ == 37 -- AB captures
		) then
			if (BGAssist_MapItems[name].owner ~= "ALLIANCE") then
				BGAssist_MapItems[name].owner = "ALLIANCE";
				BGAssist_MapItems[name].conflictstart = nil;
			end
		elseif (typ == 0 or typ == 5 or typ == 15 -- AV
			) then
			BGAssist_MapItems[name].owner = nil;
		end
		--[[
		if ( typ == 17 or typ == 22 or typ == 27 or typ == 32 or typ == 37 or -- AB
		     typ == 19 or typ == 24 or typ == 29 or typ == 34 or typ == 39 -- AB
		    ) then
			Debug ("UNKNOWN: ",name," = ",description," = ",typ,": ",BGAssist_MapItems[name].owner); 
		end
		]]

		if (typ == 3 or typ == 13 or typ == 8 or typ == 11) then -- AV
			if (not BGAssist_MapItems[name].conflictstart) then
				BGAssist_MapItems[name].conflictstart = GetTime();
				BGAssist_MapItems[name].conflictduration = 300;
			end
		elseif (typ == 17 or typ == 22 or typ == 27 or typ == 32 or typ == 37 or
			typ == 19 or typ == 24 or typ == 29 or typ == 34 or typ == 39) then
			if (not BGAssist_MapItems[name].conflictstart) then
				BGAssist_MapItems[name].conflictstart = GetTime();
				BGAssist_MapItems[name].conflictduration = 60;
			end
		else
			BGAssist_MapItems[name].conflictstart = nil
		end
		if (typ ==  6 or typ > 40) then
			if (Debug) then Debug ("UNKNOWN: "..name.." = "..description.." = "..typ); end
		end
	end
	if (not BGAssist_Config.timerhide) then
		BGAssist_Timers_OnShow();
	end
end

function BGAssist_CountPlayers()
	local players = GetNumBattlefieldScores();
	if (players > 0) then
		local i;
		BGAssist_CountedPlayers = {
			["Horde"] = {
				["count"] = 0,
				[CLASS_DRUID] = 0, [CLASS_HUNTER] = 0, [CLASS_MAGE] = 0,
				[CLASS_PRIEST] = 0, [CLASS_ROGUE] = 0, [CLASS_SHAMAN] = 0,
				[CLASS_WARRIOR] = 0, [CLASS_WARLOCK] = 0,
			}, 
			["Alliance"] = {
				["count"] = 0,
				[CLASS_DRUID] = 0, [CLASS_HUNTER] = 0, [CLASS_MAGE] = 0,
				[CLASS_PALADIN] = 0, [CLASS_PRIEST] = 0, [CLASS_ROGUE] = 0,
				[CLASS_WARRIOR] = 0, [CLASS_WARLOCK] = 0,
			}, 
		};

		for i = 1, players, 1 do
			_, _, _, _, _, faction, _, _, class = GetBattlefieldScore(i);
			if (faction == 0) then faction = "Horde"; else faction = "Alliance"; end
			BGAssist_CountedPlayers[faction].count = BGAssist_CountedPlayers[faction].count + 1;
			BGAssist_CountedPlayers[faction][class] = BGAssist_CountedPlayers[faction][class] + 1;
		end

		local faction = { "Alliance", "Horde" };
		local classes = { CLASS_WARRIOR, CLASS_MAGE, CLASS_ROGUE, CLASS_DRUID, CLASS_HUNTER,
			CLASS_PRIEST, CLASS_WARLOCK, CLASS_SHAMAN };
		local i, j
		for i = 1, 2, 1 do
			for j = 1, 8, 1 do
				if (i == 1 and j == 8) then
					getglobal("WorldStateScoreFrame_"..faction[i]..j.."Text"):SetText(CLASS_PALADIN..": "..BGAssist_CountedPlayers[faction[i]][CLASS_PALADIN]);
				else
					getglobal("WorldStateScoreFrame_"..faction[i]..j.."Text"):SetText(classes[j]..": "..BGAssist_CountedPlayers[faction[i]][classes[j]]);
				end
			end
		end
	end
end

local function BGAssist_Alterac_SelectQuest(...) 
	local i;
	local idx = 0;
	for i = 1, arg.n, 2 do
		idx = idx + 1;
		if (BGAssist_Alterac_Quests[arg[i]]) then
			local item, min, max;
			if (type(BGAssist_Alterac_Quests[arg[i]]) == "table") then
				item = BGAssist_Alterac_Quests[arg[i]].item;
				min = BGAssist_Alterac_Quests[arg[i]].min;
				max = BGAssist_Alterac_Quests[arg[i]].max;
			else
				item = true;
			end
			if (not min or min < 1) then min = 1; end
			if (not max) then max = 1000; end
			local count = BGAssist_TrackedItems[item];
			if (not count) then count = 0; end
			if (item == true or (count >= min and count <= max)) then
				if (not BGAssist_Config[BGAssist_Player].turnins[arg[i]]) then
					BGAssist_Config[BGAssist_Player].turnins[arg[i]] = 0;
				end
				BGAssist_Config[BGAssist_Player].turnins[arg[i]] = BGAssist_Config[BGAssist_Player].turnins[arg[i]] + min;
				SelectGossipAvailableQuest(idx);
			end
		end
	end
end

local function BGAssist_SignUpForBG(...) 
	local i;
	local idx = 0;
	for i = 1, arg.n, 2 do
		idx = idx + 1;
		if (arg[i] == BATTLEGROUND_GOSSIP_TEXT) then
			SelectGossipOption(idx);
		end
	end
end

local function BGAssist_Alterac_AutoProcess(method)
	if (BGAssist_Alterac_Quests[GetTitleText()]) then
		if (method == "QUEST_COMPLETE") then
			QuestRewardCompleteButton_OnClick();
		elseif (method == "QUEST_PROGRESS") then
			QuestProgressCompleteButton_OnClick();
		elseif (method == "QUEST_DETAIL") then
			QuestDetailAcceptButton_OnClick();
		elseif (Debug) then
			Debug ("Unknown METHOD: "..method.." for "..GetTitleText());
		end
	end
end

local function BGAssist_ConfigInit()
	if (not BGAssist_Config) then
		BGAssist_Config = {};
	end
	if (not BGAssist_Config[BGAssist_Player]) then
		BGAssist_Config[BGAssist_Player] = {};
	end
	if (not BGAssist_Config[BGAssist_Player].turnins) then
		BGAssist_Config[BGAssist_Player].turnins = {};
	end

	if (BGAssist_InBattleGround == ALTERACVALLEY or BGAssist_InBattleGround == ARATHIBASIN) then
		BGAssist_CheckMap();
	end
	BGAssist_ToggleAutoEntry("ON")
end

function BGAssist_OnLoad()
	this:RegisterEvent("VARIABLES_LOADED");
	this:RegisterEvent("PLAYER_ENTERING_WORLD");
	-- Autoenter
	this:RegisterEvent("BATTLEFIELDS_SHOW");
	this:RegisterEvent("UPDATE_BATTLEFIELD_STATUS");
	this:RegisterEvent("CHAT_MSG_SYSTEM");
	this:RegisterEvent("GOSSIP_SHOW");

	local playerName = UnitName("player");
	if (playerName ~= UKNOWNBEING and playerName ~= UNKNOWNOBJECT) then
		BGAssist_Player = playerName;
	end
end

function BGAssist_OnEvent(event)
	if (event == "VARIABLES_LOADED") then
		BGAssist_Config_Loaded = 1;
		if (BGAssist_Player) then
			BGAssist_ConfigInit();
		end
	elseif (event == "PLAYER_ENTERING_WORLD") then
		BGAssist_InAFK = nil;
	elseif (event == "CHAT_MSG_SYSTEM") then
		if (string.find(arg1,MATCHING_MARKED_AFK)) then
			BGAssist_InAFK = true;
		elseif (string.find(arg1,MATCHING_CLEARED_AFK)) then
			BGAssist_InAFK = nil;
		end
	elseif (event == "BATTLEFIELDS_SHOW") then
		local mapName = GetBattlefieldInfo();
		if (mapName == WARSONGGULCH or mapName == ARATHIBASIN) then
			BGAssist_PreExistingInstances = {};
			local numBattlefields = GetNumBattlefields();
			local i;
			for i = 1, numBattlefields, 1 do
				BGAssist_PreExistingInstances[GetBattlefieldInstanceInfo(i)] = GetTime();
			end
		end
		if (BGAssist_Config.autosignup) then
			if (((GetNumPartyMembers() > 0) or (GetNumRaidMembers() > 0)) and IsPartyLeader()) then
				JoinBattlefield(0,1);
			else
				JoinBattlefield(0);
			end
			HideUIPanel(BattlefieldFrame);
		end
	elseif (event == "UPDATE_BATTLEFIELD_STATUS") then
		local i, status, mapName, instanceID;
		for i = 1, MAX_BATTLEFIELD_QUEUES, 1 do
			local tmpstatus, tmpmapName, tmpinstanceID = GetBattlefieldStatus(i)
			if (tmpstatus == "active" or (tmpstatus == "confirm" and not status)) then
				status = tmpstatus;
				mapName = tmpmapName;
				instanceID = tmpinstanceID;
			end
		end
		if (status=="active") then
			BGAssist_PreExistingInstances = nil;
			if (not BGAssist_InBattleGround) then
				DEFAULT_CHAT_FRAME:AddMessage("BGAssist: "..DISPLAY_TEXT_ENTERINGBATTLEGROUNDS..": "..mapName);
				BGAssist_RezSyncTime = nil;
				BGAssist_InBattleGround = mapName;
				BGAssist_BagCheck();
				local idx,event;
				for idx,event in EVENTSINBATTLEGROUND do
					BGAssist:RegisterEvent(event);
				end
				BGAssist_MaintainingGroup = nil;
				if (not BGAssist_Config.noautoshow) then
					BGAssist_Timers:Show();
				end
				if (not BGAssist_Config.notargetwindow) then
					BGAssist_Targets:Show();
				end
			end
			if (BGAssist_InBattleGround == WARSONGGULCH) then
				BGAssist_FlagLocs = { };
				BGAssist_Flags:Show();
			end
			if (BGAssist_InBattleGround == ALTERACVALLEY or BGAssist_InBattleGround == ARATHIBASIN) then
				BGAssist_CheckMap();
			end
		elseif (status=="confirm") then
			--[[
			local goodtoenter = true;
			if (((BGAssist_Config.avoidpreexistingwarsong and 
				mapName == WARSONGGULCH) or
				(BGAssist_Config.avoidpreexistingarathi and 
				mapName == ARATHIBASIN )) and
				BGAssist_PreExistingInstances and 
				BGAssist_PreExistingInstances[instanceID]) then
				local timediff = GetTime() - BGAssist_PreExistingInstances[instanceID];
				if (timediff < 300) then 
					goodtoenter = false;
					DEFAULT_CHAT_FRAME:AddMessage("BGAssist: "..DISPLAY_TEXT_PREEXISTING);
				end
			end
			if (goodtoenter and not BGAssist_Config.noautoenter) then
				if (BGAssist_InAFK) then
					DEFAULT_CHAT_FRAME:AddMessage("BGAssist: "..DISPLAY_TEXT_NOTENTERINGAFK);
				elseif (not (UnitIsDead("player") or UnitIsGhost("player"))) then
					local status, mapName, instanceID, idx; 
					for i = 1, MAX_BATTLEFIELD_QUEUES, 1 do
						local tmpstatus, tmpmapName, tmpinstanceID = GetBattlefieldStatus(i);
						if (tmpstatus == "confirm") then
							status = tmpstatus;
							mapName = tmpmapName;
							instanceID = tmpinstanceID;
							idx = i;
						end
					end
					if (status) then
						StaticPopup_Hide("CONFIRM_BATTLEFIELD_ENTRY", idx);
						AcceptBattlefieldPort(idx, 1);
					end
				end
			end
			]]
		elseif (BGAssist_InBattleGround) then
			BGAssist_Timers:Hide();
			BGAssist_Flags:Hide();
			BGAssist_Targets:Hide();
			BGAssist_MaintainingGroup = nil;
			DEFAULT_CHAT_FRAME:AddMessage("BGAssist: "..DISPLAY_TEXT_LEFTBATTLEGROUNDS..": "..BGAssist_InBattleGround);
			BGAssist_InBattleGround = nil;
			BGAssist_RezSyncTime = nil;
			if (not BGAssist_Config.noautoleavegroup) then 
				LeaveParty();
			end
			local idx, event;
			for idx, event in EVENTSINBATTLEGROUND do
				BGAssist:UnregisterEvent(event);
			end
		end
	elseif (event == "CHAT_MSG_MONSTER_YELL" or event == "CHAT_MSG_BG_SYSTEM_NEUTRAL" or event == "CHAT_MSG_BG_SYSTEM_ALLIANCE" or event == "CHAT_MSG_BG_SYSTEM_HORDE") then
		if (BGAssist_InBattleGround == ALTERACVALLEY or BGAssist_InBattleGround == ARATHIBASIN) then
			BGAssist_Scheduled_MapCheck = GetTime()+0.1;
		elseif (BGAssist_InBattleGround == WARSONGGULCH) then
			BGAssist_LocateFlags(arg1);
		end
	elseif (event == "BAG_UPDATE") then
		if (BGAssist_InBattleGround == ALTERACVALLEY) then
			BGAssist_BagCheck();
		end
	elseif (event == "AREA_SPIRIT_HEALER_IN_RANGE") then
		BGAssist_RezSyncTime = GetTime() + GetAreaSpiritHealerTime();
	-- elseif (event == "QUEST_PROGRESS" or event == "QUEST_COMPLETE" or event == "QUEST_GREETING" or event == "QUEST_DETAIL") then
	elseif (event == "QUEST_PROGRESS" or event == "QUEST_COMPLETE" or event == "QUEST_DETAIL") then
		if (not BGAssist_Config.noautoquest and BGAssist_InBattleGround == ALTERACVALLEY) then
			BGAssist_Alterac_AutoProcess(event);
		end
	elseif (event == "GOSSIP_SHOW") then
		if (not BGAssist_InBattleGround and BGAssist_Config.autosignup) then
			BGAssist_SignUpForBG(GetGossipOptions());
		elseif (not BGAssist_Config.noautoquest and BGAssist_InBattleGround == ALTERACVALLEY) then
			BGAssist_Alterac_SelectQuest(GetGossipAvailableQuests());
		end
	elseif (event == "PLAYER_DEAD") then
		if (BGAssist_Config.autorelease) then
			StaticPopup_Hide("DEATH");
			RepopMe();
		end
	elseif (event == "UPDATE_BATTLEFIELD_SCORE") then
		if (GetBattlefieldWinner() and not BGAssist_Config.noautoleavegroup) then 
			LeaveParty();
		end
		BGAssist_CountPlayers();
	elseif (event == "UPDATE_WORLD_STATES") then
		if (BGAssist_InBattleGround == WARSONGGULCH) then
			BGAssist_WSGFlags_OnShow();
		end
	elseif (event == "PARTY_INVITE_REQUEST") then
		if (not BGAssist_Config.noacceptgroups) then 
			AcceptGroup();
			StaticPopupDialogs["PARTY_INVITE"].inviteAccepted = 1;
			StaticPopup_Hide("PARTY_INVITE");
		end
	elseif (event == "PARTY_MEMBER_CHANGED" or event == "PARTY_LEADER_CHANGED") then
		if (GetNumRaidMembers() == 0) then
			if (Debug) then Debug ("BGAssist: Party: ",event," PARTY: ",GetNumPartyMembers(),"  RAID: ",GetNumRaidMembers(), " MAINTAINING: ",BGAssist_MaintainingGroup," LEADER: ",IsPartyLeader()); end
		end
		if ((GetNumPartyMembers() > 0 or GetNumRaidMembers() > 0) and BGAssist_MaintainingGroup) then
			if (GetNumRaidMembers() > 0) then
				if (IsRaidLeader()) then
				else
					BGAssist_MaintainingGroup = nil;
				end
			elseif (IsPartyLeader()) then
				ConvertToRaid();
			else
				BGAssist_MaintainingGroup = nil;
			end
		else
			BGAssist_MaintainingGroup = nil;
		end
	end
end

function BGAssist_OnUpdate()
	local time = GetTime();
	if (BGAssist_Scheduled_MapCheck and BGAssist_Scheduled_MapCheck <= time) then
		BGAssist_Scheduled_MapCheck = nil;
		BGAssist_CheckMap();
	end
end

function BGAssist_Timers_OnUpdate(elapsed)
	local time = GetTime();
	local starttimer = 1;
	if (BGAssist_Config.showgycountdown) then
		local timerobj = getglobal("BGAssist_Timers1");
		if (timerobj.name == "Graveyard") then
			if (BGAssist_RezSyncTime) then
				local timeleft = BGAssist_RezSyncTime-GetTime();
				while (timeleft < 0) do
					BGAssist_RezSyncTime = BGAssist_RezSyncTime + 30;
					timeleft = math.floor(BGAssist_RezSyncTime-GetTime());
				end
				timerobj:SetValue(timeleft);
			else
				timerobj:SetValue(30);
			end
			starttimer = 2;
		end
	end

	if (BGAssist_TimersActive) then
		if (BGAssist_TimersActive <= time) then
			BGAssist_UpdateTimers();
		else
			if (BGAssist_LastTimersProc+1 < time) then
				local i;
				for i = starttimer, MAXTIMERS, 1 do
					local timer = getglobal("BGAssist_Timers"..i);
					if (timer.endtime) then
						local timeleft = timer.endtime - time;
						timer:SetValue(timeleft);
					end
				end
				BGAssist_LastTimersProc = time;
			end
		end
		if (this.updateTooltip) then
			this.updateTooltip = this.updateTooltip - elapsed;
			if (this.updateTooltip < 0) then
				BGAssist_Timer_SetTooltip(this.tooltipUpdate);
			end
		end
	end
end

function BGAssist_DynamicResize()
	local i;
	local maxtimer = 0;
	local maxicon = 0;
	for i = 1, MAXICONS, 1 do
		local icon = getglobal("BGAssist_Timers_Icon"..i);
		if (icon:IsVisible()) then maxicon = i; end
	end
	for i = 1, MAXTIMERS, 1 do
		local timerobj = getglobal("BGAssist_Timers"..i);
		if (timerobj:IsVisible()) then maxtimer = i; end;
	end

	if (BGAssist_Config.timerhide) then maxtimer = 0; end
	if (BGAssist_Config.itemhide or BGAssist_InBattleGround ~= ALTERACVALLEY) then maxicon = 0; end

	-- Move Icons to under last timer
	if (maxicon and maxicon > 0) then
		BGAssist_Timers_Icon1:ClearAllPoints();
		if (maxtimer == 0) then
			BGAssist_Timers_Icon1:SetPoint("TOPLEFT","BGAssist_Timers","TOPLEFT",6,-8);
		else
			BGAssist_Timers_Icon1:SetPoint("TOPLEFT","BGAssist_Timers"..maxtimer,"BOTTOMLEFT",0,-6);
		end
	end
	local iconwidth = 36;
	local iconheight = 36;
	if (maxicon and maxicon > 3) then
		if (maxicon > 4) then
			iconwidth = 24;
		else
			iconwidth = 30;
		end
		if (maxicon > 5) then
			iconheight = 18;
		end
	end
	for i = 1, MAXICONS, 1 do
		local icon = getglobal("BGAssist_Timers_Icon"..i);
		local texture = getglobal("BGAssist_Timers_Icon"..i.."NormalTexture");
		icon:SetWidth(iconwidth);
		icon:SetHeight(iconheight);
		texture:SetWidth(iconwidth*2);
		texture:SetHeight(iconheight*2);
	end
	local backdropheight = 16; -- Buffer at top and bottom and room for border
	backdropheight = backdropheight + (maxtimer*12);
	if (maxicon > 0 and maxtimer > 0) then backdropheight = backdropheight + 3; end
	if (maxicon > 5) then 
		backdropheight = backdropheight + (iconheight*2) + 3;
	elseif (maxicon > 0) then
		backdropheight = backdropheight + iconheight;
	end
	BGAssist_Timers:SetHeight(backdropheight);
end

function BGAssist_Timers_OnShow()
	UIDropDownMenu_Initialize(BGAssist_Timers_Menu, BGAssist_MenuDropDown_Initialize, "MENU");
	
	BGAssist_UpdateTimers();
	BGAssist_UpdateItems();
	if (BGAssist_Timers2:IsVisible() or (BGAssist_Timers1:IsVisible() and BGAssist_Config.showgycountdown)) then
		BGAssist_Timers_TitleText:SetText(DISPLAY_TITLEDISPLAY_CAPTURE);
	else
		if (BGAssist_Timers_Icon1:IsVisible()) then
			BGAssist_Timers_TitleText:SetText(DISPLAY_TITLEDISPLAY_ITEMS);
		else
			BGAssist_Timers_TitleText:SetText("BGAssist");
		end
	end
	BGAssist_DynamicResize();
end

function BGAssist_UpdateItems()
	local function findicon (item)
		local idx = 1;
		local found = 0;
		while (found == 0 and idx <= MAXICONS) do
			local icon = getglobal("BGAssist_Timers_Icon"..idx);
			if (icon and icon.item and icon.item == item) then
				found = idx;
			end
			idx = idx + 1;
		end
		return found;
	end
	local function fillicon (item, num)
		local icon = getglobal("BGAssist_Timers_Icon"..num);
		if (icon) then
			icon.item = item;
			icon:Show();
			getglobal("BGAssist_Timers_Icon"..num.."Icon"):SetTexture(BGAssist_ItemInfo[item].texture);
		end
	end

	local showitems = {};
	local maxicon = 0;
	if (not BGAssist_Config.itemhide and BGAssist_InBattleGround == ALTERACVALLEY and BGAssist_TrackedItems and BGAssist_TrackedItems ~= {}) then
		local item;
		for item in BGAssist_TrackedItems do
			if (BGAssist_TrackedItems[item] > 0) then
				showitems[item] = findicon(item);
			end
		end
		for item in showitems do
			local idx = 1;
			if (showitems[item] == 0) then
				while (showitems[item] == 0 and idx <= MAXICONS) do
					local icon = getglobal("BGAssist_Timers_Icon"..idx);
					if (icon and not icon.item) then
						showitems[item] = idx;
					end
					idx = idx + 1;
				end
			end
			if (showitems[item] > maxicon) then maxicon = showitems[item]; end
			fillicon (item, showitems[item])
		end
		local i;
		for i = 1, MAXICONS, 1 do
			local icon = getglobal("BGAssist_Timers_Icon"..i);
			if (not icon.item or not BGAssist_TrackedItems[icon.item] or BGAssist_TrackedItems[icon.item] < 1) then
				if (i < maxicon) then
					local j = i+1;
					local jicon = getglobal("BGAssist_Timers_Icon"..j);
					while (j <= MAXICONS and not jicon.item) do
						jicon = getglobal("BGAssist_Timers_Icon"..j);
						j = j + 1;
					end
					if (jicon.item) then
						fillicon (jicon.item, j-1);
						jicon.item = nil;
					end
				else
					icon.item = nil;
					icon:Hide();
				end
			end
		end
	else
		local i;
		for i = 1, MAXICONS, 1 do
			local icon = getglobal("BGAssist_Timers_Icon"..i);
			icon:Hide();
			icon.item = nil;
		end
	end
end

function BGAssist_UpdateTimers()

	local function sort_function (a, b) 
		local endtime= BGAssist_MapItems[a].conflictstart + BGAssist_MapItems[a].conflictduration;
		local atime = endtime - GetTime();
		endtime= BGAssist_MapItems[b].conflictstart + BGAssist_MapItems[b].conflictduration;
		local btime = endtime - GetTime();
		if (atime < btime) then return true; else return false; end
	end

	local starttimer = 1;
	local i, status, mapName, instanceID;
	for i = 1, MAX_BATTLEFIELD_QUEUES, 1 do
		local tmpstatus, tmpmapName, tmpinstanceID = GetBattlefieldStatus(i);
		if (tmpstatus == "active") then
			status = tmpstatus;
			mapName = tmpmapName;
			instanceID = tmpinstanceID;
		end
	end
	if (BGAssist_Config.showgycountdown) then
		local timerobj = getglobal("BGAssist_Timers1");
		local text = getglobal("BGAssist_Timers1Text");
		timerobj.name = "Graveyard";
		timerobj:Show();
		timerobj:SetStatusBarColor (0, 1, 0);
		timerobj:SetMinMaxValues(0,30);
		if (BGAssist_RezSyncTime) then
			local timeleft = math.floor(BGAssist_RezSyncTime-GetTime());
			while (timeleft < 0) do
				BGAssist_RezSyncTime = BGAssist_RezSyncTime + 30;
				timeleft = math.floor(BGAssist_RezSyncTime-GetTime());
			end
			timerobj:SetValue(timeleft);
		else
			timerobj:SetValue(30);
		end
		text:Show();
		text:SetText("Graveyard");
		starttimer = 2;
	end
	if (not BGAssist_Config.timerhide and status == "active") then
		if (BGAssist_MapItems == nil or BGAssist_MapItems == {}) then
			BGAssist_CheckMap();
			if (BGAssist_MapItems == nil or BGAssist_MapItems == {}) then
				return;
			end
		end
		local conflicts = {};
		local conflictcount = 0;
		local red, green, blue;
		local name;
		for name in BGAssist_MapItems do
			if (BGAssist_MapItems[name].conflictstart or (BGAssist_Config.showcapturedflags and BGAssist_InBattleGround == ARATHIBASIN)) then
				local endtime = BGAssist_MapItems[name].conflictstart + BGAssist_MapItems[name].conflictduration;
				local timeleft = endtime - GetTime();
				if (timeleft > 0 or (BGAssist_Config.showcapturedflags and BGAssist_InBattleGround == ARATHIBASIN)) then
					conflictcount = conflictcount + 1;
					conflicts[conflictcount] = name;
				end
			end
		end
		table.sort(conflicts, sort_function);
		local timer = starttimer;
		local idx = 1;
		while (timer <= MAXTIMERS and conflicts[idx]) do
			local timerobj = getglobal("BGAssist_Timers"..timer);
			local text = getglobal("BGAssist_Timers"..timer.."Text");
			red = 0; green = 0; blue = 0;
			if (BGAssist_MapItems[conflicts[idx]].owner == "HORDE") then
				red = 1;
			elseif (BGAssist_MapItems[conflicts[idx]].owner == "ALLIANCE") then
				green = 1; blue = 1;
			elseif (not BGAssist_MapItems[conflicts[idx]].owner) then
				-- Should only be when capturing neutral in AB at start
				red = 0.862; green = 0.862; blue = 0.862;
			end
			local endtime= BGAssist_MapItems[conflicts[idx]].conflictstart + 
				BGAssist_MapItems[conflicts[idx]].conflictduration;
			local timeleft = endtime - GetTime();
			if (timeleft < 1) then
				BGAssist_Scheduled_MapCheck = GetTime()+1; 
				BGAssist_MapItems[conflicts[idx]].conflictstart = nil;
			end
			if (not BGAssist_TimersActive or endtime < BGAssist_TimersActive) then
				BGAssist_TimersActive = endtime;
			end
			timerobj.name = conflicts[idx];
			timerobj.endtime = endtime;
			timerobj:Show();
			timerobj:SetStatusBarColor (red, green, blue);
			if (BGAssist_InBattleGround == ALTERACVALLEY) then
				timerobj:SetMinMaxValues(0,300);
			elseif (BGAssist_InBattleGround == ARATHIBASIN) then
				timerobj:SetMinMaxValues(0,60);
			elseif (Debug) then
				Debug ("INVALID ZONE: ",BGAssist_InBattleGround);
			end
			timerobj:SetValue(timeleft);
			text:Show();
			-- local sidx = string.find(conflicts[idx]," ");
			-- if (sidx) then
			-- 	text:SetText(string.sub(conflicts[idx],1,sidx-1));
			-- else
				text:SetText(conflicts[idx]);
			-- end
			idx = idx + 1;
			timer = timer + 1;
		end
		while (timer <= MAXTIMERS) do
			local timerobj = getglobal("BGAssist_Timers"..timer);
			local text = getglobal("BGAssist_Timers"..timer.."Text");
			timerobj.name = nil;
			timerobj.endtime = nil;
			timerobj:Hide();
			text:SetText("");
			text:Hide();
			timer = timer + 1;
		end
	else
		for timer = starttimer, MAXTIMERS, 1 do
			local timerobj = getglobal("BGAssist_Timers"..timer);
			local text = getglobal("BGAssist_Timers"..timer.."Text");
			timerobj:Hide();
			text:Hide();
		end
	end
end

function BGAssist_TimersTitle_OnClick(button)
	if (arg1 == "RightButton") then
		ToggleDropDownMenu(1, nil, BGAssist_Timers_Menu, "BGAssist_Timers_Menu", 0, 50);
	else
		if (this:GetButtonState() == "PUSHED") then
			this:GetParent():StopMovingOrSizing();
		elseif (not BGAssist_Config.windowlocked) then
			this:GetParent():StartMoving();
		end
	end
end

function BGAssist_Timer_SetTooltip(override)
	if (not override) then
		override = this;
	end
	local txt;
	local timeleft;
	if (override.name == "Graveyard") then
		txt = DISPLAY_TEXT_TIMEUNTILREZ;
		if (BGAssist_RezSyncTime) then
			timeleft = math.floor(BGAssist_RezSyncTime-GetTime());
		else
			timeleft = 30;
		end
	elseif (override.name and override.endtime) then
		
		txt = override.name;
		timeleft = math.floor(override.endtime - GetTime());
	end
	if (txt and timeleft) then
		txt = txt.."\n"..DISPLAY_TEXT_TIMELEFT..": "..timeleft.." "..DISPLAY_TEXT_SECONDS..".";
		if (timeleft > 60) then
			txt = txt.."\n("..(math.floor(timeleft/6)/10).." "..DISPLAY_TEXT_MINUTES..")";
		end
		BGAssist_Timers.updateTooltip = TOOLTIP_UPDATE_TIME;
		BGAssist_Timers.tooltipUpdate = override;
		local left = override:GetLeft();
		if (left > 800) then
			GameTooltip:SetOwner(override, "ANCHOR_LEFT");
		else
			GameTooltip:SetOwner(override, "ANCHOR_RIGHT");
		end
		GameTooltip:SetText(txt);
	end
end

function BGAssist_Item_SetTooltip()
	if (this.item and BGAssist_ItemInfo[this.item] and BGAssist_ItemInfo[this.item].name) then
		local txt = BGAssist_ItemInfo[this.item].name.."\nCurrent Count: "..BGAssist_TrackedItems[this.item];
		local left = this:GetLeft();
		if (left > 800) then
			GameTooltip:SetOwner(this, "ANCHOR_LEFT");
		else
			GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
		end
		GameTooltip:SetText(txt);
	end
end

function BGAssist_MenuDropDown_CheckedToggle()
	local mapping = {
		[DISPLAY_MENU_LOCKWINDOW] = "windowlocked",
		[DISPLAY_MENU_AUTOSHOW] = "noautoshow",
		[DISPLAY_MENU_AUTORELEASE] = "autorelease",
		[DISPLAY_MENU_AUTOQUEST] = "noautoquest",
		[DISPLAY_MENU_AUTOENTER] = "noautoenter",
		[DISPLAY_MENU_TIMERSHOW] = "timerhide",
		[DISPLAY_MENU_ITEMSHOW] = "itemhide",
		[DISPLAY_MENU_GYCOUNTDOWN] = "showgycountdown",
		[DISPLAY_MENU_FLAGTRACKING] = "noflags",
		[DISPLAY_MENU_TARGETTINGASSISTANCE] = "notargetwindow",
		[DISPLAY_MENU_AUTOACCEPTGROUP] = "noacceptgroups",
		[DISPLAY_MENU_AUTOLEAVEGROUP] = "noautoleavegroup",
		[DISPLAY_MENU_NOPREEXISTING] = "avoidpreexistingwarsong";
		[DISPLAY_MENU_SHOWCAPTUREDFLAGS] = "showcapturedflags";
		[DISPLAY_MENU_AUTOSIGNUP] = "autosignup";
	};
	if (UIDROPDOWNMENU_MENU_VALUE == ALTERACVALLEY) then
	elseif (UIDROPDOWNMENU_MENU_VALUE == ARATHIBASIN) then
		mapping[DISPLAY_MENU_NOPREEXISTING] = "avoidpreexistingarathi";
	end
	local confoption = mapping[this.value];
	if (confoption) then
		if (BGAssist_Config[confoption]) then
			BGAssist_Config[confoption] = nil;
		else
			BGAssist_Config[confoption] = true;
		end
		if (BGAssist_Config.notargetwindow) then
			BGAssist_Targets:Hide();
		elseif (BGAssist_InBattleGround) then
			BGAssist_Targets:Show();
		end
		BGAssist_Timers_OnShow();
	end
end

function BGAssist_MenuDropDown_Initialize()
	local info = {};

	if (UIDROPDOWNMENU_MENU_LEVEL == 2) then
		info.func = BGAssist_MenuDropDown_CheckedToggle;

		if (UIDROPDOWNMENU_MENU_VALUE == ALTERACVALLEY) then
			info.text = DISPLAY_MENU_TIMERSHOW;
			info.checked = nil;
			if (not BGAssist_Config.timerhide) then info.checked = 1; end
			UIDropDownMenu_AddButton(info, UIDROPDOWNMENU_MENU_LEVEL);

			info.text = DISPLAY_MENU_AUTOQUEST;
			info.checked = nil;
			if (not BGAssist_Config.noautoquest) then info.checked = 1; end
			UIDropDownMenu_AddButton(info, UIDROPDOWNMENU_MENU_LEVEL);

			info.text = DISPLAY_MENU_ITEMSHOW;
			info.checked = nil;
			if (not BGAssist_Config.itemhide) then info.checked = 1; end
			UIDropDownMenu_AddButton(info, UIDROPDOWNMENU_MENU_LEVEL);
		elseif (UIDROPDOWNMENU_MENU_VALUE == WARSONGGULCH) then
			info.text = DISPLAY_MENU_FLAGTRACKING;
			info.checked = nil;
			if (not BGAssist_Config.noflags) then info.checked = 1; end
			UIDropDownMenu_AddButton(info, UIDROPDOWNMENU_MENU_LEVEL);

			info.text = DISPLAY_MENU_NOPREEXISTING;
			info.checked = nil;
			if (BGAssist_Config.avoidpreexistingwarsong) then info.checked = 1; end
			UIDropDownMenu_AddButton(info, UIDROPDOWNMENU_MENU_LEVEL);
		elseif (UIDROPDOWNMENU_MENU_VALUE == ARATHIBASIN) then
			info.text = DISPLAY_MENU_NOPREEXISTING;
			info.checked = nil;
			if (BGAssist_Config.avoidpreexistingarathi) then info.checked = 1; end
			UIDropDownMenu_AddButton(info, UIDROPDOWNMENU_MENU_LEVEL);

			info.text = DISPLAY_MENU_SHOWCAPTUREDFLAGS;
			info.checked = nil;
			if (BGAssist_Config.showcapturedflags) then info.checked = 1; end
			UIDropDownMenu_AddButton(info, UIDROPDOWNMENU_MENU_LEVEL);
		end
	else
		info.isTitle = true;
		info.text = "BGAssist "..BGASSIST_VERSION;
		UIDropDownMenu_AddButton(info);

		info = {};
		info.hasArrow = 1;
		info.notCheckable = 1;

		info.text = ALTERACVALLEY;
		UIDropDownMenu_AddButton(info);

		info.text = WARSONGGULCH;
		UIDropDownMenu_AddButton(info);

		info.text = ARATHIBASIN;
		UIDropDownMenu_AddButton(info);

		info = {};
		info.func = BGAssist_MenuDropDown_CheckedToggle;

		info.text = DISPLAY_MENU_LOCKWINDOW;
		info.checked = nil;
		if (BGAssist_Config.windowlocked) then info.checked = 1; end
		UIDropDownMenu_AddButton(info);

		info.text = DISPLAY_MENU_AUTOSHOW;
		info.checked = nil;
		if (not BGAssist_Config.noautoshow) then info.checked = 1; end
		UIDropDownMenu_AddButton(info);

		info.text = DISPLAY_MENU_AUTORELEASE;
		info.checked = nil;
		if (BGAssist_Config.autorelease) then info.checked = 1; end
		UIDropDownMenu_AddButton(info);

		info.text = DISPLAY_MENU_AUTOENTER;
		info.checked = nil;
		if (not BGAssist_Config.noautoenter) then info.checked = 1; end
		UIDropDownMenu_AddButton(info);
		
		info.text = DISPLAY_MENU_AUTOSIGNUP;
		info.checked = nil;
		if (BGAssist_Config.autosignup) then info.checked = 1; end
		UIDropDownMenu_AddButton(info);
		
		info.text = DISPLAY_MENU_GYCOUNTDOWN;
		info.checked = nil;
		if (BGAssist_Config.showgycountdown) then info.checked = 1; end
		UIDropDownMenu_AddButton(info);

		info.text = DISPLAY_MENU_TARGETTINGASSISTANCE;
		info.checked = nil;
		if (not BGAssist_Config.notargetwindow) then info.checked = 1; end
		UIDropDownMenu_AddButton(info);

		info.text = DISPLAY_MENU_AUTOACCEPTGROUP;
		info.checked = nil;
		if (not BGAssist_Config.noacceptgroups) then info.checked = 1; end
		UIDropDownMenu_AddButton(info);

		info.text = DISPLAY_MENU_AUTOLEAVEGROUP;
		info.checked = nil;
		if (not BGAssist_Config.noautoleavegroup) then info.checked = 1; end
		UIDropDownMenu_AddButton(info);
	end
end

function BGAssist_LocateFlags(chatmsg)
	local idx, event, faction, player;
	for idx in BGAssist_FlagRegexp do
		local start, _, one, two = string.find (chatmsg,BGAssist_FlagRegexp[idx].regexp);
		if (start) then
			event = idx;
			player = nil;
			faction = nil;
			if (BGAssist_FlagRegexp[event].one == "PLAYER") then player = one; end
			if (BGAssist_FlagRegexp[event].one == "FACTION") then faction = one; end
			if (BGAssist_FlagRegexp[event].two == "PLAYER") then player = two; end
			if (BGAssist_FlagRegexp[event].two == "FACTION") then faction = two; end
		end
	end
	-- The text is reversed
	if (faction == FACTION_HORDE) then 
		faction = "Alliance"; 
	elseif (faction == FACTION_ALLIANCE) then 
		faction = "Horde"; 
	end
	--[[
	if (event) then
		if (player and faction) then
			Debug ("EVENT: "..event.." for "..player.." at "..faction);
		else
			Debug ("EVENT: "..event);
		end
	else
		Debug ("NO EVENT: "..chatmsg);
	end
	]]
	if (event == "RESET") then 
		BGAssist_FlagLocs = { }; 
	elseif (event == "PICKED") then 
		BGAssist_FlagLocs[faction] = player;
	elseif (event == "DROPPED" or event == "RETURNED" or event == "CAPTURED") then 
		BGAssist_FlagLocs[faction] = nil;
	end

	BGAssist_WSGFlags_OnShow();
end

function BGAssist_ToggleWindow()
	if (BGAssist_Timers:IsVisible()) then
		BGAssist_Timers:Hide();
	else
		BGAssist_Timers:Show();
	end
end

function BGAssist_WSGFlags_OnShow()
	local stateidx = { "Alliance", "Horde" };
	local i;
	if (not BGAssist_Config.noflags) then
		for i = 1, 2, 1 do
			local text, icon, isFlashing = GetWorldStateUIInfo(i);
			local displayobj = getglobal ("BGAssist_Flags_"..stateidx[i].."_Text");
			if (not isFlashing) then 
				displayobj:SetText("");
			elseif (BGAssist_FlagLocs[stateidx[i]]) then
				displayobj:SetText(BGAssist_FlagLocs[stateidx[i]]);
			else
				displayobj:SetText("(Unknown)");
			end
		end
	else
		for i = 1, 2, 1 do
			local displayobj = getglobal ("BGAssist_Flags_"..stateidx[i].."_Text");
			displayobj:SetText("");
		end
	end
end

function BGAssist_Flags_OnClick(override)
	if (not override) then override = this; end
	local stateidx = { ["Alliance"] = 1, ["Horde"] = 2 };
	local _, _, isFlashing = GetWorldStateUIInfo(stateidx[override.faction]);
	if (isFlashing and BGAssist_FlagLocs[override.faction]) then
		TargetByName(BGAssist_FlagLocs[override.faction]);
		if (UnitName("target") ~= BGAssist_FlagLocs[override.faction]) then
			ClearTarget();
			DEFAULT_CHAT_FRAME:AddMessage("BGAssist: "..DISPLAY_TEXT_FLAGHOLDERNOTCLOSEENOUGH);
		end
	end
end

local function BGAssist_UpdateTargets()
	local idx;
	local unit;
	local targets = {};
	local targetcounts = {};
	local targetidx = 0;

	local function sort_function (a,b)
		if (targetcounts[a.name] > targetcounts[b.name]) then 
			return true;
		elseif (targetcounts[a.name] < targetcounts[b.name]) then 
			return false;
		--[[
		elseif (a.distance > b.distance) then 
			return true;
		elseif (a.distance < b.distance) then 
			return false;
		]]
		elseif (a.name < b.name) then 
			return true; 
		else 
			return false; 
		end
	end

	local max = 40;
	if (BGAssist_InBattleGround == WARSONGGULCH) then max = 10; end

	for idx = 1, max, 1 do
		unit = "raid"..idx.."target";
		if (UnitName(unit) and UnitCanAttack("player",unit)) then
			targetidx = targetidx + 1;
			local px,py = GetPlayerMapPosition("player");
			local tx,ty = GetPlayerMapPosition("raid"..idx);
			local xdist = tx-px;
			local ydist = ty-py;
			local dist = sqrt(math.pow(xdist,2)+math.pow(ydist,2));
			targets[targetidx] = { 
				["name"] = UnitName(unit);
				["class"] = UnitClass(unit);
				["unit"] = unit;
				["distance"] = dist;
			};
			if (not targetcounts[UnitName(unit)]) then
				targetcounts[UnitName(unit)] = 0;
			end
			targetcounts[UnitName(unit)] = targetcounts[UnitName(unit)] + 1;
		end
	end
	if (UnitName("target") and UnitCanAttack("player","target")) then
		targetidx = targetidx + 1;
		targets[targetidx] = { 
			["name"] = UnitName("target");
			["class"] = UnitClass(unit);
			["unit"] = "target";
			["distance"] = 0;
		};
		if (not targetcounts[UnitName("target")]) then
			targetcounts[UnitName("target")] = 0;
		end
		targetcounts[UnitName("target")] = targetcounts[UnitName("target")] + 1;
	end
	table.sort (targets, sort_function);

	local lasttarget = nil;
	local targetidx = 1;
	for idx = 1, table.getn(targets), 1 do
		if (targetidx < 10 and not UnitIsDead(targets[idx].unit) and targets[idx].name ~= lasttarget) then
			local targetobj = getglobal("BGAssist_Targets"..targetidx);
			local targettxt = getglobal("BGAssist_Targets"..targetidx.."_Text");
			local targethealth = getglobal("BGAssist_Targets"..targetidx.."_Bar_Health");
			local iconobj = getglobal("BGAssist_Targets"..targetidx.."_Class");

			lasttarget = targets[idx].name;
			targetobj.name = targets[idx].name;
			targetobj.unit = targets[idx].unit;
			if (targets[idx].class) then
				targetobj.class = string.upper(targets[idx].class);
				local coords = CLASS_ICON_TCOORDS[targetobj.class];
				iconobj:SetTexCoord(coords[1], coords[2], coords[3], coords[4]);
				iconobj:Show();
			else
				targetobj.class = nil;
				iconobj:Hide();
			end
			-- targettxt:SetText(targetcounts[targets[idx].name].." ("..targets[idx].distance..") = "..targets[idx].name);
			targettxt:SetText(targets[idx].name);
			local health = UnitHealth(targets[idx].unit);
			local maxhealth = UnitHealthMax(targets[idx].unit);
			if (maxhealth ~= 100) then
				health = math.floor(health/maxhealth*100);
			end
			targethealth:SetValue(health);
			targetobj:Show();
			targetidx = targetidx + 1;
		end
	end
	for idx = targetidx, 10, 1 do
		local targetobj = getglobal("BGAssist_Targets"..idx);
		targetobj:Hide();
		targetobj.name = nil;
		targetobj.unit = nil;
		targetobj.class = nil;
		--[[
		targetobj:Show(); 
		local targettxt = getglobal("BGAssist_Targets"..idx.."_Text");
		targettxt:SetText("SpankingMonkeyAss");
		local coords = CLASS_ICON_TCOORDS["SHAMAN"];
		local iconobj = getglobal("BGAssist_Targets"..idx.."_Class");
		iconobj:SetTexCoord(coords[1], coords[2], coords[3], coords[4]);
		]]
	end
end

function BGAssist_Targets_OnUpdate(elapsed)
	BGAssist_LastUpdate = BGAssist_LastUpdate+elapsed;
	if (BGAssist_LastUpdate > 0.1) then
		BGAssist_LastUpdate = 0;	
		BGAssist_UpdateTargets();
	end
end

function BGAssist_TargetMenuDropDown_Initialize()
	local info = {};

	if (UIDROPDOWNMENU_MENU_LEVEL == 2) then
	else
		info.isTitle = true;
		info.text = "BGAssist "..BGASSIST_VERSION;
		UIDropDownMenu_AddButton(info);

		info = {};
		info.func = BGAssist_MenuDropDown_CheckedToggle;

		info.text = DISPLAY_MENU_LOCKWINDOW;
		info.checked = nil;
		if (BGAssist_Config.windowlocked) then info.checked = 1; end
		UIDropDownMenu_AddButton(info);
	end
end

function BGAssist_Targets_OnShow()
	UIDropDownMenu_Initialize(BGAssist_Targets_Menu, BGAssist_TargetMenuDropDown_Initialize, "MENU");
	getglobal(this:GetName().."_TitleText"):SetText(DISPLAY_TITLEDISPLAY_TARGETS);
	BGAssist_UpdateTargets();
end

function BGAssist_TargetsTitle_OnClick()
	if (arg1 == "RightButton") then
		ToggleDropDownMenu(1, nil, BGAssist_Targets_Menu, "BGAssist_Targets_Menu", 0, 50);
	else
		if (this:GetButtonState() == "PUSHED") then
			this:GetParent():StopMovingOrSizing();
		elseif (not BGAssist_Config.windowlocked) then
			this:GetParent():StartMoving();
		end
	end
end

function BGAssist_Target_OnClick()
	local unit = this:GetParent().unit;
	local name = this:GetParent().name;
	if (unit and name and UnitName(unit) == name) then
		if (SpellIsTargeting()) then
			SpellTargetUnit(unit);
		else
			TargetUnit(unit);
		end
	elseif (name) then
		TargetByName(name); 
	end
end

function BGAssist_ClassBreakdown_OnLoad()
	WorldStateScoreFrame_Alliance1:ClearAllPoints();
	WorldStateScoreFrame_Alliance1:SetPoint("TOPRIGHT","WorldStateScoreFrame_Alliance","TOPRIGHT",-4,-4);
	WorldStateScoreFrame_Alliance8:SetTexCoord(0,0.25,0.5,0.75);

	local i;
	for i = 1, 8, 1 do
		getglobal("WorldStateScoreFrame_Alliance"..i.."Text"):ClearAllPoints();
		getglobal("WorldStateScoreFrame_Alliance"..i.."Text"):SetPoint("RIGHT","WorldStateScoreFrame_Alliance"..i,"LEFT",0,0);
	end
end

function BGAssist_AutoInvite_OnClick()
	BGAssist_MaintainingGroup = true;
	if (GetNumPartyMembers() > 0 and IsPartyLeader()) then
		ConvertToRaid();
	end
	local numNotInRaid = GetNumBattlefieldPositions;
	if (numNotInRaid and numNotInRaid > 0) then
		local i;
		for i = 1, numNotInRaid, 1 do
			local _,_,who = GetBattlefieldPosition(i);
			InviteByName(who);
		end
	end
end

function BGAssist_AutomaticBGEntry(data)
	local i;
	local inbg = nil;
	for i = 1, MAX_BATTLEFIELD_QUEUES, 1 do
		local tmpstatus, tmpmapName, tmpinstanceID = GetBattlefieldStatus(i)
		if (tmpstatus == "active") then
			data = nil;
			inbg = true;
		elseif (not inbg and tmpstatus == "confirm") then
			data = i;
		end
	end
	if (not inbg and data) then
		local status, mapName, instanceID = GetBattlefieldStatus(data)
		local goodtoenter = data;
		if (((BGAssist_Config.avoidpreexistingwarsong and 
			mapName == WARSONGGULCH) or
			(BGAssist_Config.avoidpreexistingarathi and 
			mapName == ARATHIBASIN )) and
			BGAssist_PreExistingInstances and 
			BGAssist_PreExistingInstances[instanceID]) then
			local timediff = GetTime() - BGAssist_PreExistingInstances[instanceID];
			if (timediff < 300) then 
				goodtoenter = false;
				DEFAULT_CHAT_FRAME:AddMessage("BGAssist: "..DISPLAY_TEXT_PREEXISTING);
			end
		end
		if (data and goodtoenter and not BGAssist_Config.noautoenter) then
			if (BGAssist_InAFK) then
				DEFAULT_CHAT_FRAME:AddMessage("BGAssist: "..DISPLAY_TEXT_NOTENTERINGAFK);
			elseif (not (UnitIsDead("player") or UnitIsGhost("player"))) then
				StaticPopup_Hide("CONFIRM_BATTLEFIELD_ENTRY");
				AcceptBattlefieldPort(data, 1);
			end
		end
	end
end

function BGAssist_ToggleAutoEntry(force)
	local current;
	if (StaticPopupDialogs["CONFIRM_BATTLEFIELD_ENTRY"].OnShow) then
		current = true;
	end
	if (force == "ON" or (not current and force ~= "OFF")) then
		StaticPopupDialogs["CONFIRM_BATTLEFIELD_ENTRY"].OnShow = function(data)
			BGAssist_AutomaticBGEntry(data);
		end
	elseif (force == "OFF" or (current and force ~= "ON")) then
		StaticPopupDialogs["CONFIRM_BATTLEFIELD_ENTRY"].OnShow = nil;
	end
end
