-- Localization

-- Color Info (No translation)
SW_LINK_COLOR_OPEN						= "|cff";
SW_LINK_COLORS = {};
SW_LINK_COLORS[0]						= "9d9d9d";	-- grey
SW_LINK_COLORS[1]						= "ffffff"; -- white
SW_LINK_COLORS[2]						= "1eff00"; -- green
SW_LINK_COLORS[3]						= "0070dd"; -- blue
SW_LINK_COLORS[4]						= "a335ee"; -- purple
SW_LINK_COLORS[5]						= "ff8000"; -- gold (legendary)
SW_LINK_HYPERLINK_OPEN					= "|H";
SW_LINK_LINK_OPEN						= "|h[";
SW_LINK_LINK_CLOSE						= "]|h";
SW_LINK_COLOR_CLOSE						= "|r";

SW_GOLD									= "ffd200";
SW_RED									= "ff2020";
SW_GRAY									= "808080";
SW_GREEN								= "1eff00";
SW_WHITE_OPEN							= SW_LINK_COLOR_OPEN.."ffffff";
SW_GOLD_OPEN							= SW_LINK_COLOR_OPEN..SW_GOLD;
SW_GRAY_OPEN							= SW_LINK_COLOR_OPEN..SW_GRAY;
SW_RED_OPEN								= SW_LINK_COLOR_OPEN..SW_RED;
SW_GREEN_OPEN							= SW_LINK_COLOR_OPEN..SW_GREEN;

SW_TEXT_LINK_OPTIONS_SL		= {};
SW_TEXT_LINK_OPTIONS_SL[1]				= "SAY";
SW_TEXT_LINK_OPTIONS_SL[2]				= "YELL";
SW_TEXT_LINK_OPTIONS_SL[3]				= "GUILD";
SW_TEXT_LINK_OPTIONS_SL[4]				= "PARTY";
SW_TEXT_LINK_OPTIONS_SL[5]				= "RAID";
SW_TEXT_LINK_OPTIONS_SL[6]				= "WHISPER";

SW_RANK_7_INDEX							= 1;
SW_RANK_8_INDEX							= 2;
SW_RANK_10_INDEX						= 3;
SW_RANK_12_INDEX						= 4;
SW_RANK_13_INDEX						= 5;
SW_RANK_14_INDEX						= 6;

SW_TEXT_RANK_NUMBERS		= {};
SW_TEXT_RANK_NUMBERS[SW_RANK_7_INDEX]	= 7;
SW_TEXT_RANK_NUMBERS[SW_RANK_8_INDEX]	= 8;
SW_TEXT_RANK_NUMBERS[SW_RANK_10_INDEX]	= 10;
SW_TEXT_RANK_NUMBERS[SW_RANK_12_INDEX]	= 12;
SW_TEXT_RANK_NUMBERS[SW_RANK_13_INDEX]	= 13;
SW_TEXT_RANK_NUMBERS[SW_RANK_14_INDEX]	= 14;

SW_RANK_ICONS				= {};
SW_RANK_ICONS[SW_RANK_7_INDEX]			= "Interface/PvPRankBadges/PvPRank07";
SW_RANK_ICONS[SW_RANK_8_INDEX]			= "Interface/PvPRankBadges/PvPRank08";
SW_RANK_ICONS[SW_RANK_10_INDEX]			= "Interface/PvPRankBadges/PvPRank10";
SW_RANK_ICONS[SW_RANK_12_INDEX]			= "Interface/PvPRankBadges/PvPRank12";
SW_RANK_ICONS[SW_RANK_13_INDEX]			= "Interface/PvPRankBadges/PvPRank13";
SW_RANK_ICONS[SW_RANK_14_INDEX]			= "Interface/PvPRankBadges/PvPRank14";

SW_CLASS_DRUID		= 1;
SW_CLASS_HUNTER		= 2;
SW_CLASS_MAGE		= 3;
SW_CLASS_PALADIN	= 4;
SW_CLASS_PRIEST		= 5;
SW_CLASS_ROGUE		= 6;
SW_CLASS_SHAMAN		= 7;
SW_CLASS_WARLOCK	= 8;
SW_CLASS_WARRIOR	= 9;
SW_CLASS_OTHER		= 10;
SW_CLASS_WEAPONS	= 11;
SW_CLASS_PVPA	    = 12;
SW_CLASS_PVPH	    = 13;

-- Binding info
BINDING_HEADER_SETWRANGLER				= "Set Wrangler";
BINDING_NAME_SETWRANGLER_DESC			= "Toggle Set Wrangler";

-- English
SW_TEXT_PREVIEW							= "Preview";
SW_TEXT_LINK							= "Link";

SW_TEXT_CLASSNAMES = {};
SW_TEXT_CLASSNAMES[SW_CLASS_DRUID]		= "Druid";
SW_TEXT_CLASSNAMES[SW_CLASS_HUNTER]		= "Hunter";
SW_TEXT_CLASSNAMES[SW_CLASS_MAGE]		= "Mage";
SW_TEXT_CLASSNAMES[SW_CLASS_PALADIN]	= "Paladin";
SW_TEXT_CLASSNAMES[SW_CLASS_PRIEST]		= "Priest";
SW_TEXT_CLASSNAMES[SW_CLASS_ROGUE]		= "Rogue";
SW_TEXT_CLASSNAMES[SW_CLASS_SHAMAN]		= "Shaman";
SW_TEXT_CLASSNAMES[SW_CLASS_WARLOCK]	= "Warlock";
SW_TEXT_CLASSNAMES[SW_CLASS_WARRIOR]	= "Warrior";
SW_TEXT_CLASSNAMES[SW_CLASS_OTHER]		= "Wardrobe";
SW_TEXT_CLASSNAMES[SW_CLASS_WEAPONS]	= "Weapons";
SW_TEXT_CLASSNAMES[SW_CLASS_PVPA]	    = "Alliance PvP";
SW_TEXT_CLASSNAMES[SW_CLASS_PVPH]	    = "Horde PvP";


SW_TEXT_ALLIANCE						= "alliance";
SW_TEXT_HORDE							= "horde";

SW_TEXT_RANK_NAMES_A		= {};
SW_TEXT_RANK_NAMES_A[SW_RANK_7_INDEX]	= "Knight-Lieutenant";
SW_TEXT_RANK_NAMES_A[SW_RANK_8_INDEX]	= "Knight-Captain";
SW_TEXT_RANK_NAMES_A[SW_RANK_10_INDEX]	= "Lieutenant Commander";
SW_TEXT_RANK_NAMES_A[SW_RANK_12_INDEX]	= "Marshal";
SW_TEXT_RANK_NAMES_A[SW_RANK_13_INDEX]	= "Field Marshal";
SW_TEXT_RANK_NAMES_A[SW_RANK_14_INDEX]	= "Grand Marshal";

SW_TEXT_RANK_NAMES_H		= {};
SW_TEXT_RANK_NAMES_H[SW_RANK_7_INDEX]	= "Blood Guard";
SW_TEXT_RANK_NAMES_H[SW_RANK_8_INDEX]	= "Legionnare";
SW_TEXT_RANK_NAMES_H[SW_RANK_10_INDEX]	= "Champion";
SW_TEXT_RANK_NAMES_H[SW_RANK_12_INDEX]	= "General";
SW_TEXT_RANK_NAMES_H[SW_RANK_13_INDEX]	= "Warlord";
SW_TEXT_RANK_NAMES_H[SW_RANK_14_INDEX]	= "High Warlord";

SW_TEXT_BONUS_HEADER					= "S E T   B O N U S E S:";
SW_TEXT_INST_HEADER						= SW_GOLD_OPEN.."D R O P S   I N:"..SW_LINK_COLOR_CLOSE;
SW_TEXT_DROP_HEADER						= SW_GOLD_OPEN.."D R O P P E D   B Y:"..SW_LINK_COLOR_CLOSE;
SW_TEXT_RANK_HEADER						= SW_GOLD_OPEN.."M I N I M U M   R A N K:"..SW_LINK_COLOR_CLOSE;
SW_TEXT_REQ_ITEMS						= SW_GOLD_OPEN.."R E Q U I R E D   I T E M S:"..SW_LINK_COLOR_CLOSE;
SW_TEXT_REQ								= SW_GOLD_OPEN.."R E Q U I R E M E N T S:"..SW_LINK_COLOR_CLOSE;
SW_TEXT_OTHER							= SW_GOLD_OPEN.."O T H E R   L E V E L S:"..SW_LINK_COLOR_CLOSE;
SW_TEXT_INFO							= SW_GOLD_OPEN.."I N F O R M A T I O N:"..SW_LINK_COLOR_CLOSE;

SW_TEXT_LINKS							= "Links:";
SW_TEXT_LINKTO							= "Link to:";

SW_TEXT_FRIENDLY						= "Friendly";
SW_TEXT_HONORED							= "Honored";
SW_TEXT_REVERED							= "Revered";

SW_TEXT_WAIST							= SW_GRAY_OPEN.."Waist"..SW_LINK_COLOR_CLOSE;
SW_TEXT_NECK							= SW_GRAY_OPEN.."Neck"..SW_LINK_COLOR_CLOSE;
SW_TEXT_WRIST							= SW_GRAY_OPEN.."Wrist"..SW_LINK_COLOR_CLOSE;
SW_TEXT_HANDS							= SW_GRAY_OPEN.."Hands"..SW_LINK_COLOR_CLOSE;
SW_TEXT_LEGS							= SW_GRAY_OPEN.."Legs"..SW_LINK_COLOR_CLOSE;
SW_TEXT_CHEST							= SW_GRAY_OPEN.."Chest"..SW_LINK_COLOR_CLOSE;
SW_TEXT_SHOULDER						= SW_GRAY_OPEN.."Shoulder"..SW_LINK_COLOR_CLOSE;
SW_TEXT_HEAD							= SW_GRAY_OPEN.."Head"..SW_LINK_COLOR_CLOSE;
SW_TEXT_FEET							= SW_GRAY_OPEN.."Feet"..SW_LINK_COLOR_CLOSE;
SW_TEXT_TRINKET							= SW_GRAY_OPEN.."Trinket"..SW_LINK_COLOR_CLOSE;
SW_TEXT_HAND							= SW_GRAY_OPEN.."Main Hand"..SW_LINK_COLOR_CLOSE;
SW_TEXT_OHAND							= SW_GRAY_OPEN.."Off Hand"..SW_LINK_COLOR_CLOSE;
SW_TEXT_ONEHAND							= SW_GRAY_OPEN.."One Hand"..SW_LINK_COLOR_CLOSE;
SW_TEXT_FINGER							= SW_GRAY_OPEN.."Finger"..SW_LINK_COLOR_CLOSE;
SW_TEXT_BACK							= SW_GRAY_OPEN.."Back"..SW_LINK_COLOR_CLOSE;
SW_TEXT_SHIELD							= SW_GRAY_OPEN.."Shield"..SW_LINK_COLOR_CLOSE;
SW_TEXT_RANGE							= SW_GRAY_OPEN.."Range"..SW_LINK_COLOR_CLOSE;

SW_TEXT_BINDS							= "Binds when picked up";
SW_TEXT_UNIQUE							= "Unique";
SW_TEXT_CLASSES							= "Classes: ";
SW_TEXT_EQUIP							= "Equip: ";
SW_TEXT_STRENGTH						= "Strength";
SW_TEXT_AGILITY							= "Agility";
SW_TEXT_STAMINA							= "Stamina";
SW_TEXT_INTELLECT						= "Intellect";
SW_TEXT_SPIRIT							= "Spirit";

SW_TEXT_DROPDOWN						= "Use \"Drop Down\" menu for set navigation";
SW_TEXT_DISCONNECTFREE					= "Run in \"Disconnect Free\" mode";
SW_TEXT_CACHE							= "Use local cache only";
SW_TEXT_PVPFACTION						= "View PvP armor sets from opposing faction";
SW_TEXT_DRADD							= "Remove exisiting armor while previewing."
SW_TEXT_CACHE_TT						= SW_RED_OPEN.."WARNING: Unchecking this option may cause you to\ndisconnect from the server!\n\nChecking this option will NOT prevent disconnects if\nyou play across multiple realms.  If you do play across\nmultiple realms, use the \"Disconnect Free\" mode under\noptions.\n\n"..SW_LINK_COLOR_CLOSE.."Checking this option will prevent possbile disconnects\nthat occur by attempting to cache an unknown item on your\nserver.  This will prevent disconnects, but may limit\nthe amount of information to which you have access.\n\nTo check if your server is currenly aware of an item which\ncurrently contains a \"?\" icon, simply uncheck this box.  It is\nrecommended that you keep this box checked when not\nlooking for updated items.\n\nThis option has no effect in \"Disconnect Free\" mode.";
SW_TEXT_DFMODE							= "You should use this mode if you are playing\non a NEW server or you play across multiple\nrealms.  Checking this option will load all\nitem tooltips from an internal database, but\nwill disable the \"Link\" and \"Preview\" options.\n\nThis mode will NEVER cause a server disconnect.";

SW_TEXT_LINK_OPTIONS		= {};
SW_TEXT_LINK_OPTIONS[1]					= "Say";
SW_TEXT_LINK_OPTIONS[2]					= "Yell";
SW_TEXT_LINK_OPTIONS[3]					= "Guild";
SW_TEXT_LINK_OPTIONS[4]					= "Party";
SW_TEXT_LINK_OPTIONS[5]					= "Raid";

SW_TEXT_WHISPER							= "Whisper";
SW_TEXT_WHISPER_TARGET					= "Target";
SW_TEXT_MORE							= "More";

SW_TEXT_SETS							= "Sets:";
SW_TEXT_OPTIONS							= "Options";
SW_TEXT_OPTIONS_TITLE					= "Set Wrangler Options";
SW_TEXT_PAGE							= "Page";
SW_TEXT_TAB_NEXT						= "More sets";
SW_TEXT_TAB_BACK						= "Back";

SW_AREA_SCHOLO							= "Scholomance";
SW_AREA_STRAT							= "Stratholme";
SW_AREA_STRAT_UD						= "Stratholme (Undead Side)";
SW_AREA_STRAT_LIVE						= "Stratholme (Scarlet Side)";
SW_AREA_BRS								= "Blackrock Spire";
SW_AREA_UBRS							= "Upper Blackrock Spire";
SW_AREA_LBRS							= "Lower Blackrock Spire";
SW_AREA_BRD								= "Blackrock Depths";
SW_AREA_MC								= "Molten Core";
SW_AREA_BWL								= "Blackwing Lair";
SW_AREA_OL								= "Onyxia's Lair";
SW_AREA_SM								= "Scarlet Monastery";
SW_AREA_AH								= "Auction House";
SW_AREA_SIL								= "Silithus";
SW_AREA_AB								= "Arathi Basin";
SW_AREA_ZG								= "Zul'Gurub";
SW_AREA_AQ								= "Temple of Ahn'Qiraj";
SW_AREA_AQ20							= "Ruins of Ahn'Qiraj";
SW_AREA_VC								= "Dead Mines";
SW_AREA_WC								= "Wailing Caverns";
SW_AREA_DME								= "Dire Maul East";
SW_AREA_DMN								= "Dire Maul North";
SW_AREA_DMW								= "Dire Maul West";
SW_AREA_AZ                              = "Azshara";
SW_AREA_BL                              = "Blasted Lands"
SW_AREA_BS                              = "Burning Steeps"
SW_AREA_EPL                             = "Eastern Plague Lands"
SW_AREA_TAN                             = "Tanaris"
SW_AREA_WS                              = "Winterspring"

SW_TEXT_PREVIEWMODE						= "Preview Mode:";
SW_TEXT_TAB_NAV							= "Check this option to change sets using a \"Drop Down\" style navigation (i.e no tabs)."
SW_TEXT_PMODE							= "Additive: "..SW_WHITE_OPEN.."Add each piece of armor to\nwhat is curently previewed.\n\n"..SW_LINK_COLOR_CLOSE.."Get Naked:"..SW_WHITE_OPEN.." Strip down to nothing prior\nto trying sets on.\n\n"..SW_LINK_COLOR_CLOSE.."Dress in Current Armor: "..SW_WHITE_OPEN.."Replace armor\nwith what you own and THEN add new\npieces."..SW_LINK_COLOR_CLOSE;

SW_TEXT_PREVIEW_OPTIONS		= {};
SW_TEXT_PREVIEW_OPTIONS[1]				= "Additive";
SW_TEXT_PREVIEW_OPTIONS[2]				= "Get Naked!";
SW_TEXT_PREVIEW_OPTIONS[3]				= "Dress in Current Armor";

if ( GetLocale() == "deDE" ) then
	-- Binding info
	BINDING_HEADER_SETWRANGLER = "Set Wrangler";
	BINDING_NAME_SETWRANGLER_DESC = "Set Wrangler umschalten";

	-- German
	SW_TEXT_PREVIEW = "Vorschau";
	SW_TEXT_LINK = "Link";

	SW_TEXT_CLASSNAMES[SW_CLASS_DRUID] = "Druide";
	SW_TEXT_CLASSNAMES[SW_CLASS_HUNTER] = "J\195\164ger";
	SW_TEXT_CLASSNAMES[SW_CLASS_MAGE] = "Magier";
	SW_TEXT_CLASSNAMES[SW_CLASS_PALADIN] = "Paladin";
	SW_TEXT_CLASSNAMES[SW_CLASS_PRIEST] = "Priester";
	SW_TEXT_CLASSNAMES[SW_CLASS_ROGUE] = "Schurke";
	SW_TEXT_CLASSNAMES[SW_CLASS_SHAMAN] = "Schamane";
	SW_TEXT_CLASSNAMES[SW_CLASS_WARLOCK] = "Hexenmeister";
	SW_TEXT_CLASSNAMES[SW_CLASS_WARRIOR] = "Krieger";
	SW_TEXT_CLASSNAMES[SW_CLASS_OTHER]		= "Anpr.";
	SW_TEXT_CLASSNAMES[SW_CLASS_WEAPONS]	= "Waf.";

	SW_TEXT_ALLIANCE = "Allianz";
	SW_TEXT_HORDE = "Horde";

	SW_TEXT_RANK_NAMES_A[SW_RANK_7_INDEX] = "Hauptmann";
	SW_TEXT_RANK_NAMES_A[SW_RANK_8_INDEX] = "K\195\188rassier";
	SW_TEXT_RANK_NAMES_A[SW_RANK_10_INDEX] = "Feldkommandant";
	SW_TEXT_RANK_NAMES_A[SW_RANK_12_INDEX] = "Marschall";
	SW_TEXT_RANK_NAMES_A[SW_RANK_13_INDEX] = "Feldmarschall";

	SW_TEXT_RANK_NAMES_H[SW_RANK_7_INDEX] = "Blutgardist";
	SW_TEXT_RANK_NAMES_H[SW_RANK_8_INDEX] = "Zornbringer";
	SW_TEXT_RANK_NAMES_H[SW_RANK_10_INDEX] = "Feldherr";
	SW_TEXT_RANK_NAMES_H[SW_RANK_12_INDEX] = "Kriegsherr";
	SW_TEXT_RANK_NAMES_H[SW_RANK_13_INDEX] = "Kriegsf\195\188rst";

	SW_TEXT_BONUS_HEADER = "S E T B O N I:";
	SW_TEXT_INST_HEADER = SW_GOLD_OPEN.."G E G E N S T A N D K O M M T A U S:"..SW_LINK_COLOR_CLOSE;
	SW_TEXT_DROP_HEADER = SW_GOLD_OPEN.."G E G E N S T A N D K O M M T V O N :"..SW_LINK_COLOR_CLOSE;
	SW_TEXT_RANK_HEADER = SW_GOLD_OPEN.."M I N I M A L E R R A N G:"..SW_LINK_COLOR_CLOSE;
	SW_TEXT_REQ_ITEMS = SW_GOLD_OPEN.."B E N \195\150 T I G T E G E G E N S T \195\132 N D E:"..SW_LINK_COLOR_CLOSE;

	SW_TEXT_LINKS = "Links:";
	SW_TEXT_LINKTO = "Senden an:";


	SW_TEXT_FRIENDLY = "Freundlich";
	SW_TEXT_HONORED = "Respektvoll";
	SW_TEXT_REVERED = "Ehrf\195\188rchtig";

	SW_TEXT_WAIST = SW_GRAY_OPEN.."Taille"..SW_LINK_COLOR_CLOSE;
	SW_TEXT_NECK = SW_GRAY_OPEN.."Hals"..SW_LINK_COLOR_CLOSE;
	SW_TEXT_WRIST = SW_GRAY_OPEN.."Handgelenk"..SW_LINK_COLOR_CLOSE;
	SW_TEXT_HANDS = SW_GRAY_OPEN.."H\195\164nde"..SW_LINK_COLOR_CLOSE;
	SW_TEXT_LEGS = SW_GRAY_OPEN.."Beine"..SW_LINK_COLOR_CLOSE;
	SW_TEXT_CHEST = SW_GRAY_OPEN.."Brust"..SW_LINK_COLOR_CLOSE;
	SW_TEXT_SHOULDER = SW_GRAY_OPEN.."Schultern"..SW_LINK_COLOR_CLOSE;
	SW_TEXT_HEAD = SW_GRAY_OPEN.."Kopf"..SW_LINK_COLOR_CLOSE;
	SW_TEXT_FEET = SW_GRAY_OPEN.."Fu\195\159"..SW_LINK_COLOR_CLOSE;
	SW_TEXT_TRINKET = SW_GRAY_OPEN.."Schmuckst\195\188ck"..SW_LINK_COLOR_CLOSE;

	SW_TEXT_BINDS = "Beim Aufheben gebunden";
	SW_TEXT_UNIQUE = "Einzigartig";
	SW_TEXT_CLASSES = "Klassen: ";
	SW_TEXT_EQUIP = "Anlegen: ";
	SW_TEXT_STRENGTH = "St\195\164rke";
	SW_TEXT_AGILITY = "Beweglichkeit";
	SW_TEXT_STAMINA = "Ausdauer";
	SW_TEXT_INTELLECT = "Intelligenz";
	SW_TEXT_SPIRIT = "Willenskraft";

	SW_TEXT_CACHE = "Nur lokalen Speicher nutzen.";
	SW_TEXT_CACHE_TT = "Diese Option soll Verbindungsunterbr\195\188chen vorbeugen\nindem keine Gegenst\195\164nde angezeigt werden die auf\ndem Realm noch nicht existieren. Das wird sicher vor\nVerbindungsunterbr\195\188chen sch\195\188tzen, jedoch schr\195\164nkt es\ndie Auswahlt vielleicht sehr ein, weil man nur Gegenst\195\164nde\nsieht die man selbst schon gesehen hat.";

	SW_TEXT_LINK_OPTIONS[1] = "Sagen";
	SW_TEXT_LINK_OPTIONS[2] = "Schreien";
	SW_TEXT_LINK_OPTIONS[3] = "Gilde";
	SW_TEXT_LINK_OPTIONS[4] = "Gruppe";
	SW_TEXT_LINK_OPTIONS[5] = "Schlachtgruppe";

	SW_TEXT_WHISPER = "Fl\195\188stern";
	SW_TEXT_WHISPER_TARGET = "Ziel";
	SW_TEXT_MORE = "Mehr";

	SW_AREA_SCHOLO = "Scholomance";
	SW_AREA_STRAT = "Stratholme";
	SW_AREA_STRAT_UD = "Stratholme | Undead";
	SW_AREA_STRAT_LIVE = "Stratholme | Human";
	SW_AREA_BRS = "Blackrockspitze";
	SW_AREA_UBRS = "Obere Blackrockspitze";
	SW_AREA_LBRS = "Untere Blackrockspitze";
	SW_AREA_BRD = "Blackrocktiefen";
	SW_AREA_MC = "Der Geschmolzene Kern";
	SW_AREA_BWL = "Pechschwingenhort";
	SW_AREA_OL = "Onyxia's Hort";
elseif (GetLocale() == "frFR") then
	-- Binding info
	BINDING_HEADER_SETWRANGLER				= "Set Wrangler";
	BINDING_NAME_SETWRANGLER_DESC			= "Toggle Set Wrangler";

	-- English
	SW_TEXT_PREVIEW							= "Previsu.";
	SW_TEXT_LINK							= "Liens";

	SW_TEXT_CLASSNAMES[SW_CLASS_DRUID]		= "Druide";
	SW_TEXT_CLASSNAMES[SW_CLASS_HUNTER]		= "Chasseur";
	SW_TEXT_CLASSNAMES[SW_CLASS_MAGE]		= "Mage";
	SW_TEXT_CLASSNAMES[SW_CLASS_PALADIN]	= "Paladin";
	SW_TEXT_CLASSNAMES[SW_CLASS_PRIEST]		= "Pr\195\170tre";
	SW_TEXT_CLASSNAMES[SW_CLASS_ROGUE]		= "Voleur";
	SW_TEXT_CLASSNAMES[SW_CLASS_SHAMAN]		= "Shamane";
	SW_TEXT_CLASSNAMES[SW_CLASS_WARLOCK]	= "D\195\169moniste";
	SW_TEXT_CLASSNAMES[SW_CLASS_WARRIOR]	= "Guerrier";
	SW_TEXT_CLASSNAMES[SW_CLASS_OTHER]		= "Wardrobe";
	SW_TEXT_CLASSNAMES[SW_CLASS_WEAPONS]	= "Weapons";

	SW_TEXT_ALLIANCE						= "Alliance";
	SW_TEXT_HORDE							= "Horde";

	SW_TEXT_RANK_NAMES_A[SW_RANK_7_INDEX]	= "Knight-Lieutenant";
	SW_TEXT_RANK_NAMES_A[SW_RANK_8_INDEX]	= "Knight-Captain";
	SW_TEXT_RANK_NAMES_A[SW_RANK_10_INDEX]	= "Lieutenant Commander";
	SW_TEXT_RANK_NAMES_A[SW_RANK_12_INDEX]	= "Marshal";
	SW_TEXT_RANK_NAMES_A[SW_RANK_13_INDEX]	= "Field Marshal";

	SW_TEXT_RANK_NAMES_H[SW_RANK_7_INDEX]	= "Blood Guard";
	SW_TEXT_RANK_NAMES_H[SW_RANK_8_INDEX]	= "Legionnare";
	SW_TEXT_RANK_NAMES_H[SW_RANK_10_INDEX]	= "Champion";
	SW_TEXT_RANK_NAMES_H[SW_RANK_12_INDEX]	= "General";
	SW_TEXT_RANK_NAMES_H[SW_RANK_13_INDEX]	= "Warlord";

	SW_TEXT_BONUS_HEADER					= "Bonus du set:";
	SW_TEXT_INST_HEADER						= SW_GOLD_OPEN.."Drop\195\169 dans:"..SW_LINK_COLOR_CLOSE;
	SW_TEXT_DROP_HEADER						= SW_GOLD_OPEN.."Drop\195\169 par:"..SW_LINK_COLOR_CLOSE;
	SW_TEXT_RANK_HEADER						= SW_GOLD_OPEN.."Rang Minimum:"..SW_LINK_COLOR_CLOSE;
	SW_TEXT_REQ_ITEMS						= SW_GOLD_OPEN.."Objets requis:"..SW_LINK_COLOR_CLOSE;
	SW_TEXT_REQ								= SW_GOLD_OPEN.."Pr\195\169requis:"..SW_LINK_COLOR_CLOSE;
	SW_TEXT_OTHER							= SW_GOLD_OPEN.."Autres levels:"..SW_LINK_COLOR_CLOSE;

	SW_TEXT_LINKS							= "Set Links:";
	SW_TEXT_LINKTO							= "Liens sur:";

	SW_TEXT_LINK_OPTIONS[1]					= "Dire";
	SW_TEXT_LINK_OPTIONS[2]					= "Crier";
	SW_TEXT_LINK_OPTIONS[3]					= "Guilde";
	SW_TEXT_LINK_OPTIONS[4]					= "Groupe";
	SW_TEXT_LINK_OPTIONS[5]					= "Raid";

	SW_TEXT_WHISPER							= "Whisper";
	SW_TEXT_WHISPER_TARGET					= "Cible";
	SW_TEXT_MORE							= "Plus";

	SW_AREA_SCHOLO							= "Scholomance";
	SW_AREA_STRAT							= "Stratholme";
	SW_AREA_STRAT_UD						= "Stratholme Undead";
	SW_AREA_STRAT_LIVE						= "Stratholme Live";
	SW_AREA_BRS								= "Blackrock Spire";
	SW_AREA_UBRS							= "Upper Blackrock Spire";
	SW_AREA_LBRS							= "Lower Blackrock Spire";
	SW_AREA_BRD								= "Blackrock Depths";
	SW_AREA_MC								= "Molten Core";
	SW_AREA_BWL								= "Blackwing Lair";
	SW_AREA_OL								= "Onyxia's Lair";

	SW_TEXT_FRIENDLY						= "Amicale";
	SW_TEXT_HONORED							= "Honor\195\169";
	SW_TEXT_REVERED							= "R\195\169v\195\169r\195\169";

	SW_TEXT_WAIST							= SW_GRAY_OPEN.."Taille"..SW_LINK_COLOR_CLOSE;
	SW_TEXT_NECK							= SW_GRAY_OPEN.."Cou"..SW_LINK_COLOR_CLOSE;
	SW_TEXT_WRIST							= SW_GRAY_OPEN.."Poignets"..SW_LINK_COLOR_CLOSE;
	SW_TEXT_HANDS							= SW_GRAY_OPEN.."Gants"..SW_LINK_COLOR_CLOSE;
	SW_TEXT_LEGS							= SW_GRAY_OPEN.."Jambes"..SW_LINK_COLOR_CLOSE;
	SW_TEXT_CHEST							= SW_GRAY_OPEN.."Torse"..SW_LINK_COLOR_CLOSE;
	SW_TEXT_SHOULDER						= SW_GRAY_OPEN.."Epaule"..SW_LINK_COLOR_CLOSE;
	SW_TEXT_HEAD							= SW_GRAY_OPEN.."T\195\170te"..SW_LINK_COLOR_CLOSE;
	SW_TEXT_FEET							= SW_GRAY_OPEN.."Pieds"..SW_LINK_COLOR_CLOSE;
	SW_TEXT_TRINKET							= SW_GRAY_OPEN.."Bijou"..SW_LINK_COLOR_CLOSE;

	SW_TEXT_BINDS							= "Binds when picked up";
	SW_TEXT_UNIQUE							= "Unique";
	SW_TEXT_CLASSES							= "Classes: ";
	SW_TEXT_EQUIP							= "Equip: ";
	SW_TEXT_STRENGTH						= "Force";
	SW_TEXT_AGILITY							= "Agilit\195\169";
	SW_TEXT_STAMINA							= "Endurance";
	SW_TEXT_INTELLECT						= "Intelligence";
	SW_TEXT_SPIRIT							= "Esprit";

	SW_TEXT_CACHE							= "Utiliser le cache local";
	SW_TEXT_CACHE_TT						= "Checking this option will prevent possbile disconnects\nfrom attempting to chache an unknown item on your\nserver.  This will prevent disconnects, but may limit\nthe amount of information you have access to if you\nhave never seen certain items in the past.";
end

-- Set proper names based on faction
gPlayerFaction	= "";

SW_TEXT_RANK_NAMES			= {};